Build Guide by GamerAj
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Jarvan IV Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
My Jarvan Build
Jarvan is a beast. I personally hate playing against him. Many times I find him hard to kill. So, I tried him and found him really fun. He is not the most difficult to play but does require a brain if you want those kills. My build is a bit different than other builds I have seen. But it works for me.
For the runes I believe you need mana regen. It is a must on any mana player. Why waste a spell on clarity when you can have something more usefull? With mana regeneration runes you never run out of mana for long. The other runes I just chose health for the early game (you become really hard to kill). I also chose attack damage quints for the scaling on your q and ult. Also you get a bit of cooldown reduction with your runes.
Foor the masteries I chose tanky masteries. When you go to lane or 1v1 someone it just makes it really hard for them to get the kill giving you the prize. The other 9 went in utility for mana regen and for your ult to come faster.
This is my favorite part to type. I am not sure how to get the pictures, but here it is. Most champions in league of legends deal some kind of magic damage. I find early game magic damage hurts the most, more mid game. So hexdrinker is my solution. If you are not so sure you can do well with this build get teh null-magic mantle. If you believe in your skills, good! Get a long sword. Once you finish the hexdrinker, this amazing item gives you a shield that turns on if you are to recieve magic damage that will take you to less that 30% health and blocks 300 magic damage, start the mercury treads. These are good for stuns, slows, silences, etc. and give you early magic resist. By now this is probably starting to get boring. Sorry. But I usually get wardens mail starting with the armor. Then a negatron cloak. you should be pretty hard to kill. Always use your W ability when in fights it works well with hexdrinker and gives a nice slow. Next get a phage for a slow, attack damage, and health the enemy can beat at before he or she dies. Once you have phage finish your randuins omen. You should use the unique active of this with your W ability. They work really well together for a super slow! Next finish your frozen mallet for an insane health boost. I don't get this before force of nature because the health regain does not do much without a lot of health. Next finish, if somehow the game is still going, your force of nature. As the last item you have about 3k health so you should get atma's impailer. This gives you armor, damage, and critical strike.
My summoner spells are ghost and cleanse. Cleanse is for stuns, slows, etc. And ghost is to get to or away from whoever or wherever you need.
All in all, this is my build. I hope you did not fall asleep to my items paragraph. Try it, give it a chance. Then tell me what you think of it by leaving a comment and rating it. Or just rating it. THE END!