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twisted madness
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Spells:
Ghost
Cleanse
Ability Order
Loaded Dice (PASSIVE)
Twisted Fate Passive Ability
Introduction
BTW guys if you cant handle the opposing mid with tf man up and try and switch this build is fine with bottom and top try for last hits though.
The runes i chose were for extra crit chance armor pen and attack speed. The only real thing i would say about this is the crit chance is replaceable so if you want to change it you can the armor pen i feel is important when you are fighting tanks and you have to down him fast people may not think there is a diffrence but you can tell it when you see it. The Crit chance is replaceable i think to with this build you will be criting 95% of the time is that really diffrent then 90% of the time not really but thats for you to decide if i would choose another maybe i would put more health on. The attack speed iz the only one i WOULD NOT CHANGE attack speed is so important on TF and having 2.5 is key with your lifeleech and burst damage.
I chose these masteries because im veyr aggresive in the middle of the game and everything that will give me the extra edge i will use it the masteries are set for you to use ghost and anything else you want really i perfer cleanse or exhaust but thats for you to decide. I went into utility for the quicker leveling really but TF is most useful when he is the first to 18.
I found this sequence of items is the most useful with blood thirster as the key of this build guys i cannot say this enough you have to get the stacks on blood thirster it will make you that much better and possibly not killable in a 1v1 situation or maybe a 2v1 and perfect for ganks in bad spots with the amount of lifeleech and attack speed.
Ok this is veyr important guys i finish my stacked deck first and i chose it first i feel that mid lane does not gank right away. unless you have somone who wants to gank mid right away then you would choose pick a card but i feal that the attack speed and the damage you do on the 4th care is more then enough dmg to send off a opposing mid player know there are exceptions to this if you find yourself midding against a ashe anivia or some long ranged mid that will kill you with ranged start off with your wild card it will send players back even though it does no damage people just get worried about that stuff another thing is people bashing on the blue card i think blue card is perfect for taunting people and sending them back for one you can do it with getting your mana back and two it makes people feel stupid they ran from it and they get annoyed and usually get more aggresive
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