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Sweet guide dude
In you're core build alone you have 50% cooldown redution with masteries - only that CD caps at 40%. As Brutalized and Frozen Heart actually is core and brings you to 35% CDR with masteries, don't ever buy Ionian Boots of Lucidity on Urgot as you should get both theese items before you get boots. I don't care which boots you get (beside sorcerer's), just don't get Ionian as 2/3 of the CDR-stats are wasted.
I'll await you response before I vote your guide.
Getting them in the Earlygame for that CDR for more Spammage is actually quite a good idea. You should just make sure that you sell them for Tabi's or Merc's once you reach the 40% Mark!
I personally go for Ionian's, Cleaver, Ghostblade and FH and when i get my FH i sell my Ionian's again.
I'll await you response before I vote your guide.
Guess you can use it :)
+1
He says "ouch"
First, leveling his E second is much better than leveling the shield. His E is just so essential to his kit that you can leave the shield at Rank 1 for it. It makes it comes off CD faster and increases the Armor Shred, and 20% Armor gone without any Items is nothing to laugh at, and it gets worse once he has his black Cleaver! Urgot has the Potential to do True Damage to normal Builds and large damage to Tanks.
You should also great your E as an important skillshot like Blitzcranks Rocket Grab and fire it like you would fire Rocket Grab, from Fog, from Bush, when the enemy wants to take a Lasthit, etc. as if missing it would cause you to get reported for unskilled, AFK's, feeding and potentially racism.
Next, his Ultimate makes him into what i believe is the best Duelist in the game! Most people, apparently including you, are deadset on using it to swap somebody into your Team/Tower/Fountain/whatever. They're wrong! This skill is extremely versatile! the most Important aspect is the Armor and MR you get from it. Combined with his passive it allows Urgot to ignore HUGE amounts of damage! This is also the reason i prefer Exhaust ober Ignite on Urgot, it works MUCH better with his kit! Also, Even if the Swap is interrupted because Taric got off an E or something you still get the defense! Enemy Riven/Zed/Akali in your face? Ult them, kill them, laugh over their corpse.
As for Lansing Phase, the bottom wall is your best friend. It wants your hugs as much as possible! If you don't you're A: more vulnerable to ganks and B: more vulnerable to Minion Aggro. With the bushes nearby you can drop said Aggro while you're bullying them. Fire E when you know it will hit them. If their Jungler comes to gank you from behind, ult him, walk away, W+Q, maybe Exhaust, if necessary, and you should be safe. If people want to dive you, make them regret this decision by E-ing them to increase the Tower's Damage and just kill them. Ult and/or Exhaust if necessary.
In Teamfights, you just WAIT until the enemy Assassin/Bruiser comes for you and poke with dumbfired Q's. If he reaches you, same as above: ult him, kill him, laugh over his corpse. Exhaust if necessary. Have your Team kill the other dudes and Peel them off of you, and once the Bruiser/Assassin is dead, you move on to your next target. Try to hit E on CC'd Targets or targets close to you so E doesn't miss.
If their Bruisers/Assassins DON'T come for you and/or are already dead, feel free to swap someone into your Team if you know you can survive the swap. If they have someone like UrrDurr or Olaf, kite with W, and if he does reach you, E, Ult and/or Exhaust and just kill him.
I hope all of this will be considered as well!
Greetings,
SOS-Char
I level w before E because it is invaluable to be tanky in early skirmishes/teamfights. You already do more than enough damage, and e doesn't give you much more.
I believe I made this guide before cowl was even released, or right when it was released so I don't have much experience with the item. It might be good to build a banshees lategame out of it, but hexdrinker is definitely more effective early/ midgame for the shield/damage it gives you.
I prefer distortion boots on all ADCs. Flash is literally the most valuable thing in the game for you, it's used both for initiating and escaping, so having a lower cooldown on it is very important.
I don't have good experience running Leona or Blitz with Urgot. Soraka is great because she feeds him unlimited mana, and it's very hard to trade with him while he has her armor buff+ his w active. I agree, Taric is the best support with Urgot, but I don't think it's necessary to make another tier entirely for him.
Sorry, I'm Often busy practicing with my team, making more guides, doing personal things, or just playing the game in general to improve. Sometimes I don't get to read/respond to every question. I think it's a bit unfair you would downvote only because you didn't get a response, however if you honestly didn't like the guide I can respect that.
I didn't downvote just because I didn't get a response - I downvoted because I had some issues with the guide and those weren't addressed until now.
E gives you tons of damage, it shreds their armor, has a pretty decent amount of aoe damage, and especially in lane allows you to do so, so much more damage with an e + q combo. I just can't see how early/mid game the increased poke is going to be worse than the extra duel power from W.
The problem with distortion boots is that Urgot is basically all sustained damage...yes it's your best escape tool without a doubt, but for chasing, furor is better, much better. I know some pro's agree with me that furor boots are partially one of the most important reasons he wasn't picked before, since he could be kited even if he was dealing consistent damage...with Furor, it makes it a lot harder to be kited.
I get that you're busy with playing, writing guides, etc - it's just kind of annoying that you've released 2 different guides since I made that comment and hadn't replied to me even though I didn't downvote or anything lol.
Couple of things:
First of all, I highly, highly dislike leveling shield up before E, especially in season 3 with the changes to arpen, tbc getting upgraded, etc. You lose WAY to much damage in order to justify the increased shield. I understand your playstyle seems to be that of more of a tanky Urgot that just well...tanks and kills the ADC, and upgrading W > E fits that, so I won't question it to much since it's your playstyle. My playstyle is vastly different, as I prefer to use Urgot as a tanky damage dealer that stays in the back lines like a normal ADC and does tons of damage to the enemy team since Urgot is very good at dealing consistent damage through a long drawn out teamfight.
The second thing is that I know you only recommend Maw if you grab a Hexdrinker, but as much as I like Hexdrinker, 90% of the time I'd rather just grab a Cowl since static hp > situational shield and 45 MR > 25 MR. Let's be honest here and say that Hexdrinker is never picked up as an offensive item, so for 50 gold more picking up a better defensive item is well...better. Scimitar is a good item although I don't like it a whole lot on Urgot, but it's at least better than Maw, and is good in some situations...not sure I still wouldn't just pick up a BV though lol.
The other thing is your enchants.
Distortion isn't very useful to me if you're playing Urgot - yes it helps you in certain situations where a flash is what you need to live, and you have that flash because of the enchant, but I would say that generally, there are 2 enchants that are far better: Alacrity, and Furor. I know, I know, Alacrity sucks as an enchant, but I think that it's fairly good as an enchant on Urgot if you're looking for a balanced option, both offensive and defensive. His range is pretty short, so that extra MS can be quite useful in catching up to someone or running away from someone, more useful than Furor in defensive situations for sure. However, Furor is much better than any other enchant in offensive situations as it allows him to stick to a person a lot better than any time before, which was one of his major downfalls in previous seasons.
I won't bother nitpicking anything else like your ADC matchups, but I will say if you have Lulu and Soraka listed as 'GOOD' supports for Urgot, you should have Blitz and Leo listed as good as well, since I would say both options are better than a Soraka, and while Lulu is pretty good and it depends on matchups most of the time, I'd rather have a Blitz than a Lulu.
I'm also interested that you didn't really list any one support better than the other, even though I would say that Urgot's best support is still Taric, that Lulu > Sona, etc?
I level w before E because it is invaluable to be tanky in early skirmishes/teamfights. You already do more than enough damage, and e doesn't give you much more.
I believe I made this guide before cowl was even released, or right when it was released so I don't have much experience with the item. It might be good to build a banshees lategame out of it, but hexdrinker is definitely more effective early/ midgame for the shield/damage it gives you.
I prefer distortion boots on all ADCs. Flash is literally the most valuable thing in the game for you, it's used both for initiating and escaping, so having a lower cooldown on it is very important.
I don't have good experience running Leona or Blitz with Urgot. Soraka is great because she feeds him unlimited mana, and it's very hard to trade with him while he has her armor buff+ his w active. I agree, Taric is the best support with Urgot, but I don't think it's necessary to make another tier entirely for him.
Sorry, I'm Often busy practicing with my team, making more guides, doing personal things, or just playing the game in general to improve. Sometimes I don't get to read/respond to every question. I think it's a bit unfair you would downvote only because you didn't get a response, however if you honestly didn't like the guide I can respect that.
Couple of things:
First of all, I highly, highly dislike leveling shield up before E, especially in season 3 with the changes to arpen, tbc getting upgraded, etc. You lose WAY to much damage in order to justify the increased shield. I understand your playstyle seems to be that of more of a tanky Urgot that just well...tanks and kills the ADC, and upgrading W > E fits that, so I won't question it to much since it's your playstyle. My playstyle is vastly different, as I prefer to use Urgot as a tanky damage dealer that stays in the back lines like a normal ADC and does tons of damage to the enemy team since Urgot is very good at dealing consistent damage through a long drawn out teamfight.
The second thing is that I know you only recommend Maw if you grab a Hexdrinker, but as much as I like Hexdrinker, 90% of the time I'd rather just grab a Cowl since static hp > situational shield and 45 MR > 25 MR. Let's be honest here and say that Hexdrinker is never picked up as an offensive item, so for 50 gold more picking up a better defensive item is well...better. Scimitar is a good item although I don't like it a whole lot on Urgot, but it's at least better than Maw, and is good in some situations...not sure I still wouldn't just pick up a BV though lol.
The other thing is your enchants.
Distortion isn't very useful to me if you're playing Urgot - yes it helps you in certain situations where a flash is what you need to live, and you have that flash because of the enchant, but I would say that generally, there are 2 enchants that are far better: Alacrity, and Furor. I know, I know, Alacrity sucks as an enchant, but I think that it's fairly good as an enchant on Urgot if you're looking for a balanced option, both offensive and defensive. His range is pretty short, so that extra MS can be quite useful in catching up to someone or running away from someone, more useful than Furor in defensive situations for sure. However, Furor is much better than any other enchant in offensive situations as it allows him to stick to a person a lot better than any time before, which was one of his major downfalls in previous seasons.
I won't bother nitpicking anything else like your ADC matchups, but I will say if you have Lulu and Soraka listed as 'GOOD' supports for Urgot, you should have Blitz and Leo listed as good as well, since I would say both options are better than a Soraka, and while Lulu is pretty good and it depends on matchups most of the time, I'd rather have a Blitz than a Lulu.
I'm also interested that you didn't really list any one support better than the other, even though I would say that Urgot's best support is still Taric, that Lulu > Sona, etc?
That feel when nobody answers your criticism for 2 weeks and you're forced to downvote.
Just wondering if a Trinity / Iceborn Gauntlet would be interesting on Urgot because of his spammable Q?