Your guide isn't in depth as i'd like. I want a guide on slow pushing waves; that's a big factor that separates high ELO players from low ELO players. You can also expand on how to "prepare for ganks" better. Your one sentence isn't enough to cover this. Entire guides can be written on how to "prepare for ganks", based on the mobility of your opponent, your own mobility, the way the minion wave is pushing, and the amount of ward coverage near your lane
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My Soraka Guide | My Review Service
Thanks a lot for the sig, jhoi! :)
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My Soraka Guide | My Review Service
Thanks a lot for the sig, jhoi! :)
utopus wrote:
Your guide isn't in depth as i'd like. I want a guide on slow pushing waves; that's a big factor that separates high ELO players from low ELO players. You can also expand on how to "prepare for ganks" better. Your one sentence isn't enough to cover this. Entire guides can be written on how to "prepare for ganks", based on the mobility of your opponent, your own mobility, the way the minion wave is pushing, and the amount of ward coverage near your lane
Slow pushing is barely ever used at my (Diamond 2) rating. Overall wave control is indeed one of the things that sets apart low to high diamond, but specifically slow pushing is barely ever used or mentioned. I don't even know for sure how you can create a slowpushing wave.
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Proper CSing will get you out of low ELO, but propper Wave Control separates low ELO from high ELO. I've prepared a very in-depth guide on Creep Control. It goes over the following:
* CSing Basics
* Controlling the Creep Wave
* Farming, Last-Hitting, and Pushing
Read the full article at Baron v. Squid.
All Feedback is greatly appreciated. Hope this helps!