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Kassadins Ult meant for damage?

Creator: Slaak
January 22, 2012 10:02am
9 posts page 1 of 1 Forums » General Discussion » Kassadins Ult meant for damage?
Permalink | Quote | PM | +Rep | Commend by Slaak » January 22, 2012 10:02am | Report
I LOVE Kassadin. but when i think of his ult comapred to the rest of his skills it deals much less damage. Null sphere and force pulse are nukes late game but i feel like void walk is just a last last hit and escape mechanism. Can it be more that? Is that all all its supposed be? or am i just paranoid? lmao
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Permalink | Quote | PM | +Rep | Commend by Zoki » January 22, 2012 10:13am | Report
Damage isn't so low considering that its a few seconds CD flash...120 damage late game with 0.5 ratio, meaning if you have 500 AP you deal 370 damage and each subsequent jump in that time will cause + 120 damage. So if you jump to him after like 3 jumps, you will deal 850 magic damage.

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Permalink | Quote | PM | +Rep | Commend by JEFFY40HANDS » January 22, 2012 10:40am | Report
But the mana cost becomes considerably higher.

Kassadin is an odd bird. Fun, but has to be played properly.
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Permalink | Quote | PM | +Rep | Commend by Lugignaf » January 22, 2012 10:41am | Report
It's really the utility. You can use it to quickly farm a wave if you have the mana and you don't want to waste a force pulse though.
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Permalink | Quote | PM | +Rep | Commend by Zoki » January 22, 2012 10:56am | Report

But the mana cost becomes considerably higher.

Kassadin is an odd bird. Fun, but has to be played properly.


True but in lategame a good Kassadin will have blue buff and typical builds go RoA and maybe Banshee so you end up with 2k mana late game.

But like said, its few seconds CD flash. How can you complain?

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Permalink | Quote | PM | +Rep | Commend by gwadzila » January 22, 2012 12:48pm | Report
wrong subforum, by the way.

I would put this in General Discussion or Theorycrafting.
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Permalink | Quote | PM | +Rep | Commend by Jebus McAzn » January 22, 2012 8:06pm | Report
Moved.

Kassadin with the current popular build (Tear into Catalyst into RoA into Deathcap) can use his ultimates frequently and doesn't have to worry about mana issues once he gets blue buff, since he'll have so much mana. Your ultimate at 3-4 stacks will start seriously hurting, and since you shouldn't jumping in until they're all low or several of them are dead, you can do some very good cleanup with Kass.
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Permalink | Quote | PM | +Rep | Commend by Slaak » January 22, 2012 8:23pm | Report

Moved.

Kassadin with the current popular build (Tear into Catalyst into RoA into Deathcap) can use his ultimates frequently and doesn't have to worry about mana issues once he gets blue buff, since he'll have so much mana. Your ultimate at 3-4 stacks will start seriously hurting, and since you shouldn't jumping in until they're all low or several of them are dead, you can do some very good cleanup with Kass.


Thank you for the correction. :)

This is a great explanation thank you. I love using it as a last hitting tool but I seemed to get focused down a lot during team fights making those consecutive jumps difficult.

Thx for everyone for all your input so far too!
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Permalink | Quote | PM | +Rep | Commend by example1013 » January 23, 2012 2:29pm | Report
Even Glassadin with a Tear can ult for a good chunk of time. I didn't even know most ppl considered RoA core until a week or two ago, and I don't think I'd change my build. comboing people for 3/4 their HP late-game is just too fun.
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