Actually don't have a name for him yet so I just made one up on the spot.
Base stats:
Not figured yet, but like Udyr/Jarvan.
Passive: When Itchia is hit 4 times he kicks and punches around himself and stun in a small area around himself for 0.25 seconds and deals 15%(+10%armor as %) of the damage of the damage dealt from the 4 hits(spreaond on maximum of 4 opponents). This can not occur more than once every 2 seconds.
Q:[Taking a hit for the team] Taunt target unit to hit him for 1 hit returning the 100%(+20%armor as %) of the damage in a small aoe and proccing his passive for 1/2/3/4/5 times the effect aswell as taking 80%/60%/40%/20%/0% of the damage. if the enemy gets more than 500 yards from unnamed he effect wears off. Lasts 2 seconds.
Range: 400.
CD: 8.0/7.5/7.0/6.5/6/5.5
W: [Rage of lars] Passive: For every hit taken his movement speed is increased by 0.2 and his armor increased by 0.2 for a maximum of 40(.(This effect persist through death) Active: Lars unleashes his rage for a moment sacrificing the armor bonus/movemend speed bonus to increase his attack speed/attack damage(+0.2per ad) for the same amount as his armor/movement speed for 6 seconds.
CD: 10 all ranks
E: Hideout: Places an hideout when first activated(last for 3 seconds) and when activated again throws what he finds on the ground on surrounding enemies dealing 60/110/170/230/300(+50% of AD) on target enemy and dashes back to his hideout(very fast like 400range/sec)
CD: 13/11/9/7/5 sec
(R)Ultimate: [Flip out] Lars sprints towards his opponent(veryfast) becoming immune to CC for 3seconds and attack him with is arms in a crazy fashion dealing 5 hits doing 35/45/55(% of attack dmg in 1.5seconds while slowing his opponent for 40/47.5/55% for 2.5/2/1.5 seconds. (you automaticly follow your opponent) (would be cancelled by flash for example)
CD: 100/90/80 sec
What do you think, tweaks is ofcourse needed.
[quote=coonas]Actually don't have a name for him yet so I just made one up on the spot.
Base stats:
Not figured yet, but like Udyr/Jarvan.
[b]Passive:[/b] When Itchia is hit 4 times he kicks and punches around himself and stun in a small area around himself for 0.25 seconds and deals 15%(+10%armor as %) of the damage of the damage dealt from the 4 hits(spreaond on maximum of 4 opponents). This can not occur more than once every 2 seconds.
Q:[Taking a hit for the team] Taunt target unit to hit him for 1 hit returning the 100%(+20%armor as %) of the damage in a small aoe and proccing his passive for 1/2/3/4/5 times the effect aswell as taking 80%/60%/40%/20%/0% of the damage. if the enemy gets more than 500 yards from unnamed he effect wears off. Lasts 2 seconds.
Range: 400.
CD: 8.0/7.5/7.0/6.5/6/5.5
[b]W:[/b] [Rage of lars] Passive: For every hit taken his movement speed is increased by 0.2 and his armor increased by 0.2 for a maximum of 40(.(This effect persist through death)
[b]Active[/b]: Lars unleashes his rage for a moment sacrificing the armor bonus/movemend speed bonus to increase his attack speed/attack damage(+0.2per ad) for the same amount as his armor/movement speed for 6 seconds.
CD: 10 all ranks
[b]E:[/b] Hideout: Places an hideout when first activated(last for 3 seconds) and when activated again throws what he finds on the ground on surrounding enemies dealing 60/110/170/230/300(+50% of AD) on target enemy and dashes back to his hideout(very fast like 400range/sec)
CD: 13/11/9/7/5 sec
[b](R)Ultimate:[/b] [Flip out] Lars sprints towards his opponent(veryfast) becoming immune to CC for 3seconds and attack him with is arms in a crazy fashion dealing 5 hits doing 35/45/55(% of attack dmg in 1.5seconds while slowing his opponent for 40/47.5/55% for 2.5/2/1.5 seconds. (you automaticly follow your opponent) (would be cancelled by flash for example)
CD: 100/90/80 sec
What do you think, tweaks is ofcourse needed.[/quote]
Base stats:
Not figured yet, but like Udyr/Jarvan.
Passive: When Itchia is hit 4 times he kicks and punches around himself and stun in a small area around himself for 0.25 seconds and deals 15%(+10%armor as %) of the damage of the damage dealt from the 4 hits(spreaond on maximum of 4 opponents). This can not occur more than once every 2 seconds.
Q:[Taking a hit for the team] Taunt target unit to hit him for 1 hit returning the 100%(+20%armor as %) of the damage in a small aoe and proccing his passive for 1/2/3/4/5 times the effect aswell as taking 80%/60%/40%/20%/0% of the damage. if the enemy gets more than 500 yards from unnamed he effect wears off. Lasts 2 seconds.
Range: 400.
CD: 8.0/7.5/7.0/6.5/6/5.5
W: [Rage of lars] Passive: For every hit taken his movement speed is increased by 0.2 and his armor increased by 0.2 for a maximum of 40(.(This effect persist through death)
Active: Lars unleashes his rage for a moment sacrificing the armor bonus/movemend speed bonus to increase his attack speed/attack damage(+0.2per ad) for the same amount as his armor/movement speed for 6 seconds.
CD: 10 all ranks
E: Hideout: Places an hideout when first activated(last for 3 seconds) and when activated again throws what he finds on the ground on surrounding enemies dealing 60/110/170/230/300(+50% of AD) on target enemy and dashes back to his hideout(very fast like 400range/sec)
CD: 13/11/9/7/5 sec
(R)Ultimate: [Flip out] Lars sprints towards his opponent(veryfast) becoming immune to CC for 3seconds and attack him with is arms in a crazy fashion dealing 5 hits doing 35/45/55(% of attack dmg in 1.5seconds while slowing his opponent for 40/47.5/55% for 2.5/2/1.5 seconds. (you automaticly follow your opponent) (would be cancelled by flash for example)
CD: 100/90/80 sec
What do you think, tweaks is ofcourse needed.