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Makrav, The Doctor of Sin.

Creator: Sventes
October 12, 2012 3:19am
4 posts page 1 of 1 Forums » Theory Crafting & Ideation » Makrav, The Doctor of Sin.
Permalink | Quote | PM | +Rep | Commend by Sventes » October 12, 2012 3:19am | Report
HEYO MOBAFIRE,

My Names Sventes and im fairly new to the Mobafire community and this seems like a good place to start on the forums. This is my first champion design that ive ever written up.

Makrav, The Doctor of Sin

Roles: Support, Mage

Makrav is a Support who can also be built as a ablity power mage who uses buffs to help his team while still doing tons of damage.

Passive: Anatomical Mastery: Makrav increases the effect of Healing, Shielding and Regeneration effects on himself by 10/15/20% and his nearby allies by half this amount.

[Q]: Brain Spike : Makrav deals 20/25/30/35/40(0.4 AP) magic damage to an enemy and reduces their Movement speed by 5/7/10/12/15. This effects stacks up to 5 times.

If cast on an friendly champion, their movement speed is instead increased by the same amount.

Range: 600, Cooldown: 1.5sec, Cost: 20/40/40/60/80 mana

[W]: Amplify

Passive: Makrav and nearby allies gain 10/12.5/15/17.5/20 HP per 5.

Active: Makrav heals all nearby allies for 40/60/80/100/120(0.8 AP).

Range: 550, Cooldown: 18sec, Cost: 60/75/90/105/120 mana

[E]: Mad Focus: Makrav focuses his attention on target enemy champion, increasing the damage he deals to them with abilities by 30/40/50/60/70(0.4AP).

Range: 600, Cooldown: 12/11/10/9/8, Cost: 50 mana

[R]: Waters of Life: Makrav instantly deals damage to all nearby enemies equal to 15%(0.4AP) of their total life.Afterwards, all nearby allied champions are healed for 50/75/100% of the damage done, split evenly between all targets.

Range: 550, Cooldown: 130/100/70 seconds, Cost: 150 mana

Lore:

The streets of the city of Zuan have always been a festering pit of diesease and scum. But despite its outwards appearance, Zuan is one of the most advanced cities in Valaron, mached only by Hextech city of Piltover. One of these areas on advancement in Zuan has been the advancement of modern medicine, ironicly enough. Makrav was an aspiring student of medicine, gifted with the power of healing magic, staying in the city while researching new ways of using mdeicine to enhance the human body. Makrav swore to himself that he would uphold his morals and dignity in his research, never resorting to anything that would harm anyone in the name of progress. But after hearing about the work that Dr.Mundo had pionered in his field, his resistance to the ideas on live testing began to fall.

Soon, Makrav crumpled. He took it upon him self to break in and read all of Dr.Mundo's research, abosorbing every detail of the procedures into his mind. Soon after, he began kidnapping random people off the streets, using his newfound knowledge and magical powers to advance his research beyond all limits. He was a cahnged man, no longer held back by the inhibitions of moralty and kindness. But soon, random people weren't enough. He had to test his procedures on stronger subjects and the only place he could find these people were at one place; The League of Legends.

"Everyone bleeds. I plan on fixing that problem too someday."
-Makrav

Appearance: Shoudler length black hair, Long white trench coat with red stains near the bottom, attacks at range by causing slahses on his target with magic.


Well thats all i got for now. Hopefully this is a good starting custom champion. Any feedback and comments would be appreciated.


EDIT: Raised [Q] mana cost.
WE represent the community of the world's LARGEST MOBA game. So big that there are tournaments all over the world for huge ammounts of cash prizes and teams of players that play this game for a living. So lets try and keep the community positive.Always honor the right people and report the trolls. Never belittle someone for a bad game but help them learn from the mistakes. And always have fun. Carry on summoners.
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Permalink | Quote | PM | +Rep | Commend by DillButt64 » October 12, 2012 12:31pm | Report
W the extra hp5 is sooooooooooooomuch other than that its good but make Q cost more mana for every cost so you cant just spam a slow constantly
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Permalink | Quote | PM | +Rep | Commend by Sventes » October 12, 2012 5:30pm | Report
DillButt64 wrote:

W the extra hp5 is sooooooooooooomuch other than that its good but make Q cost more mana for every cost so you cant just spam a slow constantly


Thanks for the Feedback! Ive already made some small adjustments to the mana cost on his [Q] for the late game.
WE represent the community of the world's LARGEST MOBA game. So big that there are tournaments all over the world for huge ammounts of cash prizes and teams of players that play this game for a living. So lets try and keep the community positive.Always honor the right people and report the trolls. Never belittle someone for a bad game but help them learn from the mistakes. And always have fun. Carry on summoners.
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Permalink | Quote | PM | +Rep | Commend by DillButt64 » October 12, 2012 8:14pm | Report
even early game 20 mana isnt much for a ranged attack that has a slow...you have to know that Hecarims Q has a 2 second CD and its a melee AoE with no CC

this guys Q is a ranged skill with lower mana than that can be stacked to slow the other person with a lower CD than hecarims Q

the Q is broken with the slow and spammability specially for a support

the W is broken because the hp regen everyone is gonna get, might as well not have a heal if they regen so much
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