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New champion idea - Support

Creator: levente012
May 6, 2012 8:05am
2 posts page 1 of 1 Forums » Theory Crafting & Ideation » New champion idea - Support
Permalink | Quote | PM | +Rep | Commend by levente012 » May 6, 2012 8:05am | Report
Hi!
I think, there are only a few support champions.
I have an idea about a new support:

Name


    Lajos(male)

Abilities


  • Greedy(passive):

    All friendly champions gain 1 additional gold every 10 seconds.

  • Blast of Nature (Q):

    Creates a blast of nature forces, dealing damage to enemy units in a large area(350) for 70/90/110/130/150(+60% of ability power) magic damage and slows enemies in the area by 40% for 2 seconds.
    Mana cost: 60/70/80/90/100
    CD: 11/10/9/8/7 seconds
    Range: 600
    Delay: 1 second

  • Earth Shield (W):

    Places an earth shield on the target, that absorbs 80/110/150/190/225(+70% of ability power) damage for 5 seconds and grants 20/30/40/50/60 bonus armor and magic resistance.
    Mana cost: 50/70/90/110/130
    CD: 20 seconds
    Range: 650

  • Magic Beam (E):

    On allied cast: Channels a beam to the target, that restores 50/100/150/200/250 (+60% of ability power) health over 3 seconds. Allied champions near the beam (200) also healed by 50% of the effect.

    On enemy cast: Channels a beam to the target, deals 10/20/30/40/50 (+20% of ability power) damage every second and reduces the movement speed of enemies near the beam (200) by 30% for 3 seconds.(If the target will go out of the range, it will break the effect).
    Mana cost: 60/75/90/105/120
    CD: 20 seconds
    Range: 550

  • Refresh (R):

    Restores 75/105/135 (+25% of ability power) health to all allied champions every second for 3 seconds.
    Mana cost: 125/200/275
    CD: 110/100/90 seconds

Please share your opinion! :)


_____________________________________________________________________________________________
Edit:
New/nerfed spells.
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levente012
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Permalink | Quote | PM | +Rep | Commend by BurningRage » May 6, 2012 11:22pm | Report
Erm

Passive: tf ult + gold per ten. OP
Q: damage AOE and heal. Good maybe OP
W: shield + heal. Or hard cc + damage increased. OP. (2 second single target vlad ultimate)
E: Heal + mana restore overtime. OP. (this is a free spell if used on yourself and if you had 100 ap this would heal for 800 WOW imagine 1000 AP!)
R: halfed damage for 5 seconds + heal (1500 health for your whole team if you where level 16 with no AP)

So to sum it up he is the lee sin of supports he has a heal a shield, heavy cc, damage increase, mana restore, damage decrease, free gold p/10 and extra gold per kill. Not to mention his ability to heal 2200 up in 5 seconds at lvl 16 with NO items. with 100 Ap it would be near... 2800. Rabadons death cap on him so good. And I see how you tried to balance him with long cool downs and huge mana costs but he has great mana restore and he can get cdr pretty cheap with that passive money. Just compare him to other champs like lulu Janna or soraka they have 1 heal/shield and then ultimates heal/shield. You have given him 4 heals 2 of them AOE.

This is my opinion very rough math please tell me if I miscalculated or misread.
+rep if you find my answer helpful much appreciated.
Thanks to The_Nameless_bard For the signature!
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BurningRage
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