I think he's way way way too OP.
He gets mana for kills, has insane
CDR, when paired with how much CC he has.
He gets mana for kills, has insane
CDR, when paired with how much CC he has.
"(Btw LZ, I read all of your posts like a poem because your paragraphs look like stanzas. It's rather amusing. :P)" - PsiGuard
"^ya same
why you write like that" - wRAthoFVuLK
"Why DO you write like that?" - Amazing Monkey
"Why do you write like that LZ?" - iownedya
"no-one knows, but it is unique.
An artist originalising his work,
per say. Yet what have I done,
I have copied his work.
It's probably wrong too, but lolz. Keep at it LZ, since it makes reading your posts interesting." - ShiftyCake
"^ya same
why you write like that" - wRAthoFVuLK
"Why DO you write like that?" - Amazing Monkey
"Why do you write like that LZ?" - iownedya
"no-one knows, but it is unique.
An artist originalising his work,
per say. Yet what have I done,
I have copied his work.
It's probably wrong too, but lolz. Keep at it LZ, since it makes reading your posts interesting." - ShiftyCake
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The creature known as Xenon holds a mysterious and ominous past, and an even more so future. He was summoned in Runeterra by a group of rogue summoners thirsting for power and with total disregard for the consequences. It turned out that he was not something they could control, and one by one they fell victims to his terrifying powers. Months later, an investigation squad from the Institute found them in a state of mental death, unresponsive to anything and almost dead from starvation, scattered around Xenon. They managed to subdue and restrain him, not without losses, and brought him to the Institute for safety. There, they found out that he was a creature feeding on the very thoughts of others, slowly corrupting their minds and leading them to madness and, eventually, death. The summoners of the League are still unsure of his origins, and are afraid even more terrifying powers lie dormant, or hidden, in the depths of Xenon's mind.
~Innate: Mind Drain
Every time an enemy unit dies near Xenon, he recovers 2/3/4% of his maximum mana. Effect doubled for champions.
Range: 700
Q: ~Mental Chains
Xenon creates a mental link with his target, dealing 90/140/190/240/290 (+75% AP) magic damage over 3 seconds.
Range: 800
Mana Cost: 70/80/90/100/110
CD: 10/9/8/7/6 seconds
W: ~Cognitive Corruption
Xenon crates an anomaly at a specific area lasting 4/5/6/7/8 seconds, blocking the senses of anyone who passes through, blinding and silencing them, while he gains 10 flat magic penetration for each enemy champion inside for 3 seconds, refreshing every 0,5 seconds until all enemies leave the AoE.
Range: 700
AoE Range: 350
Mana Cost: 90/100/110/120/130
CD: 13 seconds
E: ~Thought Leech
Passive: Xenon gains 2/4/6/8/10% CDR
Passive: Xenon gains 2/4/6/8/10% Spell Vamp
R: ~Dream of Mirrors
Xenon channels for 1,5 seconds, entering his target's mind and destroying it. He entangles* an enemy champion for 2 seconds and deals 260/330/400 (+65% AP) magic damage.
If the target dies from the spell, all his cooldowns are instantly reduced by 20%.
Range: 675
Mana Cost: 100/125/150
CD: 120/110/100 seconds
* Entangle: Think of
Now this guy is a with a ****load of CC, but only 2 damaging spells. As such, he can also be played as an agressive support. he also has good sustain with his passive (allowing him to follow the 0 cs meta if supporting), and his passive spell vamp. He can effectively shut doun a single target for the duration of the entire teamfights, with 2 seconds of fear, 3 seconds of movement and attack stop, and up to 8 seconds of attack and spellcasting stop.
Leave your thought. Is he OP? Did you like his lore?
~Removed fear from Q, reduced CDR on E and entangle duration on R