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Commented
Posted a Comment: Mar 22nd, 2011
"Morde/Vlad/Karth
Those three in 1 free week would keep me away from the game until next rotation."
Commented
Posted a Comment: Mar 22nd, 2011
"Poop"
Commented
Posted a Comment: Mar 22nd, 2011
"Having 2 Phantom Dancers is never a good idea. You also have absolutely no survivability with this build. I'd recommend changing an item into a defensive item. In conjunction with that, expand your description."
Commented
Posted a Comment: Mar 22nd, 2011
"There's really no reason to get a Rylais after you get a Frozen Mallet. Just sayin'."
Commented
Posted a Comment: Mar 22nd, 2011
"Yes, getting it early is mainly for Madred's procs. The way you play Shaco is a lot more important than what you build with him, though."
Commented
Posted a Comment: Mar 22nd, 2011
"These build suggestions, they slightly annoy me. From what Reginald does:
cloth armor
health potion x5
boots of speed (much easier ganks early on if you have red, which you should).
Wriggle's Lanturn (getting Madred's first)
boots of Mobility (this is actually a lot more "
Commented
Posted a Comment: Mar 22nd, 2011
"Oh god bad week to Play :X
Morde herp derpin eery game all day."
Commented
Posted a Comment: Mar 22nd, 2011
"They're both good. Shaco is more potent provided you have the skill to use him correctly. He's a pretty high skill cap champion if you jungle with him. Olaf is a good squishy destroyer."
Commented
Posted a Comment: Mar 22nd, 2011
"AP gangplank lol. Sometimes seeing your champion control made me cringe a little but the video was cool."
Commented
Posted a Comment: Mar 21st, 2011
"Yes masteries lower cooldowns of your QWER. There is another mastery that does reduce your summoner spell cooldowns.
Yes, you would have max cooldown from there.
There isn't a max dodge but there's diminishing returns which means it will never be possible to get 100% dodge.
You only get the e"


