We desired to spend some time to discuss a number of the broad accuracy changes we’re making to Pet Battles in patch 5.3. The overarching goal behind these changes is always to provide transparency to relieve the amount of uncontrolled randomness, where one miss often makes or breaks a match. Once patch 5.3 is live, world of warcraft gold , you’ll see “hit chance” listed for those abilities, which value will update in the event the pet is afflicted with abilities that increase or slow up the possible opportunity to hit.

1) the account-wide quests for killing beasts of fable aren't getting credit across different characters. Every character must go and grab the many quests him/herself in order to get credit for the kill, is really a popular quest is incorporated in the log.

2) having some problems with Dos-Ryga. He gets 50% dmg reduction, but they have not gotten 50% healing reduction. so he basically heals himself to full whenever, while I could only get him to maybe halfway before his heal comes off cooldown. Is intentional?

I had been using a firefly and also a moth, and chrominius as being a finisher whether or not this lasts longer through tough luck. Before patch this worked fine. I merely fight to assume that this unique circumstances is intentional. my "strong" hits do about 300 dmg. but he heals for 800. I'm breaking even until I die. I haven't tried a heal redux yet. will deliver a go but I don't think I've got lvl 25 dark yet. I'm going to check. 35cxhyh