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Commented
Posted a Comment: Jan 6th, 2017
"Bloodrazor deals target's maximum HP, as opposed to BORK's current HP damage. I'm guessing it's either that or the fact that it's faster to get Bloodrazor for a quicker powerspike.
Also lifesteal only benefits from armor/mr, not plain health. Actually, I think building lifesteal on "
Commented
Commented
Posted a Comment: Jan 6th, 2017
"It's being considered but they don't have a way around the infuriatingly long pick phase times. Maybe it could be applied to 5-man dynamic premades, but not in soloqueue. I don't know if they have the tec"
Commented
Posted a Comment: Jan 6th, 2017
"*what a GodLord"
Commented
Posted a Comment: Jan 5th, 2017
"I never liked the idea of pro play having a different ruleset than normal play, even though it would be needed for easier balance. This seems like a good middle ground where the needed changes don't actually change the game being played though."
Commented
Commented
Posted a Comment: Jan 3rd, 2017
"Well, the thread only registers mastery 5 champions, so I actually meant mastery 5 :P"
Commented
Posted a Comment: Jan 2nd, 2017
"If you like to talk about masteries, you should post in the mastery thread, you might be the first mastery 5 yorick in there :P"
Question
Asked a Question: Jan 1st, 2017
I think the "situation" you're talking about is what we call the "meta". Short for metagame.
Between those three you said, thresh seems like the best option. He's a bit...
Commented
Posted a Comment: Jan 1st, 2017
"Stuns are what's called "hard" CC. Slows, snares, maybe silences and a bunch of others are "soft" CC. Also, malphite's ult is a knockup (works like a stun but it's not affected by tenacity), which is also hard CC. Other hard CC are taunts/charms and lulu's polymorph."


