

Commented
Posted a Comment: Mar 13th, 2012
"True story on the attack speed runes. I guess I was just surprised to see that it was only a 2.7% loss, even under those specific conditions. I always imagined it was far more drastic, in the 10-15% range, which would justify the difficulties experienced early game. At least now it is something that"
Commented
Posted a Comment: Mar 13th, 2012
"Wow the maths have spoken. Time to ditch my ArP for some AD runes if I'm only going to lose 2.7% dps and gain some much-needed help in last-hitting.
Although I would assume ArP are still more beneficial for junglers, seeing as how last hitting isn't a part of that equation.
I'm not sold on the"
Commented
Commented
Posted a Comment: Mar 13th, 2012
"I didn't realize the added benefit of last hitting AD marks had > ArP until recently. Now I wish I hadn't bought full ArP reds and Quints. Ugh. Not that they are "bad", but I'm already bad enough at last hitting as it is. I need all the help I can get.
Is there a particular balance o"
Commented
Posted a Comment: Mar 13th, 2012
"One of these days I'll join the ranked battle.
I haven't played every champ yet though. I refuse to be baited into a battle where I don't know everything my enemy has to offer."
Commented
Posted a Comment: Mar 13th, 2012
"Sion vs Mord mid with Mao ganks and Ezreal ults up the river!
Sion misstimes his shield.
Mord runs away because he can't manage his "omg spells eat so much health"
Mao ganks, but he doesn't know what to do after he threw the sapling, so he runs away.
Ezreal's ult misses everyon"
Commented
Posted a Comment: Mar 12th, 2012
"I always have fun playing Maokai, win or lose.
Maybe what you really need to find is a role that suits you, and once you really excel at that role your enjoyment of the game can derive from your skill, and whether or not you had a good game or not - win or lose.
For example, I'm not a very go"
Commented
Commented
Posted a Comment: Mar 12th, 2012
"Sounds like someone needed grievous wounds."