

Commented
Posted a Comment: Jun 26th, 2013
"Needs pictorial explanation. This, for example
is not easily visualized by people who are unfamiliar with the map."
Commented
Posted a Comment: Jun 26th, 2013
"
This is not set in stone. Depending on team comp vs team comp, going damage can be effective."
Commented
Posted a Comment: Jun 26th, 2013
"The build is actually decent, there's just one item which glaringly shouldn't be there and that is executioner's calling which is obviously a situational (anti-sustain) item. However you get such a low rating for three reasons:
1. Executioner's Calling. Not only is it uselessly first, you inc"
Commented
Posted a Comment: Jun 26th, 2013
"{quote}"
Commented
Posted a Comment: Jun 26th, 2013
"No, duh. Unlike you, I actually prefer to win my games."
Commented
Posted a Comment: Jun 26th, 2013
"{quote}"
Commented
Posted a Comment: Jun 26th, 2013
"Useless. Trying too hard. Also, Executioner's Calling is shit."
Commented
Posted a Comment: Jun 26th, 2013
"Runes are wrong. Even if you want full-out AP, marks must be magic pen, no exceptions.
Masteries are wrong. Ever heard of 21/0/9? Apparently not. Scrub.
Summoner spells are wrong. Kassadin without Flash = get camped by enemy jungler from level 3 onwards and then be useless"
Commented
Posted a Comment: Jun 26th, 2013
"Very brief and lacks detail.
Also I've a thing against offensive blues."
Commented
Posted a Comment: Jun 26th, 2013
"There's literally nothing correct in this guide."