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Commented
Posted a Comment: Apr 18th, 2013
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Commented
Posted a Comment: Apr 18th, 2013
"I'll just annotate this. I'm going ahead and making Dill's suggestion to change "black people" to "African Americans", as well. Everything I add or change will be in red, and I'll put comments (also in red) {in curly braces}. I'm gonna' be really nitp"
Commented
Posted a Comment: Apr 18th, 2013
"90% crit chance on Tryndamere is achieved with just one PD and an IE. He gets 35% for free from his passive, mang.
As for how tanky he'll be, I can only guarantee that he'll live for five seconds.
But a reasonably competent team could still just get him to pop QSS and his ult, then exhaust an"
Commented
Posted a Comment: Apr 18th, 2013
"Garen is easy to use and works very well in low level games. Just build him somewhat tanky, with perhaps an offensive item or two, and abuse his high base damages."
Commented
Posted a Comment: Apr 18th, 2013
"
But robots!"
Commented
Posted a Comment: Apr 18th, 2013
"{quote}"
Commented
Posted a Comment: Apr 18th, 2013
"Reverse the stats. Tear's upgrades are both at 0% winrate. This seems to suggest that people are trollbuilding Tear on Shen only when they're so far ahead it literally doesn't matter what they hell they do, which would be why its winrate is so high."
Commented
Commented
Posted a Comment: Apr 17th, 2013
"To be a little more in-depth than Psi:
Start either boots + pots or Long sword + pots. Your goal the first time you go back is to at least have Vampiric Scepter and Boots of Speed. The early Vamp will really help your sustain in lane, since you won't have lifesteal quints. From the"
Commented
Posted a Comment: Apr 16th, 2013
"You'll never need to own all the champs in the game. You'll need to own at least 16 to play ranked, and having more is useful for trading with your allies in champ select. (Plus it makes ARAMs really fun.) It can also be really nice to make sure you own most of the common bans at your Elo,"