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Commented
Posted a Comment: May 20th, 2012
"By the magic of calculus,
R = (H-650)/6.5
H = health, R = armor + MR. This assumes the cost ratio for MR vs health is 6.5, as given.
If it were 6.473 instead, it would be R = (H-647.3)/6.473, etc., or if you call the ratio Y, it's (H-100Y)/Y. I think you just divide by .6 if there's 40% pen"
Commented
Posted a Comment: May 19th, 2012
"Is this using the magic of Calculus, or did you consult spreadsheets? It would be interesting to have a formula with a parameter for armor/MR ratio."
Commented
Posted a Comment: May 19th, 2012
"Pretty good. Maybe add Sorcerer's Shoes + Haunting Guise + Abyssal Scepter? It does close to true damage whenever facing enemies who aren't building much MR. (Above a certain point, you'd rather just have Void Staff.)"
Commented
Posted a Comment: May 19th, 2012
"With Abyssal + Sunfire, Frozen Mallet is about as likely to work. Some champs just have bad AP ratios or no single-target abilities. If your ratios are ok, then Rylai's wins. I sometimes use abyssal malletfire myself."
Commented
Posted a Comment: May 19th, 2012
"Pretty decent. I do something pretty similar. You might want to try out Warmog's sometime and see how you like your W, though."
Commented
Commented
Posted a Comment: May 19th, 2012
"This goes against The Real Summoner's Code, but I'm upvoting it anyway."