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Commented
Posted a Comment: Jun 13th, 2014
"Oh, duh... color the whole table the background color you want and then color the rows or cells a different color. That way, the grid lines show up as the color of the table background. *smacks head*"
Commented
Posted a Comment: Jun 13th, 2014
"As someone who until recently only used Mobafire for the guides -- simply because Mobafire guides came up first when Googling "League of Legends (insert character name)," -- I can tell you that I found it annoying to see all of the old outdated guides showing up when I first clicked on the"
Build
Commented
Posted a Comment: Jun 11th, 2014
"
It's an interesting thought. My gut reaction is to say to use a frozen mallet instead, because the damage is likely higher, the slow gets constantly applied, "
Commented
Posted a Comment: Jun 10th, 2014
"
OK, done. I'm confused, though. I thought that was only if you wanted to force people to comment in order to vote. I had it turned off, because I wanted to let people vote even if they don't comment."
Thread
Created a Thread In Build & Guide Discussion On: Jun 9th, 2014
Long dead guides still listed?
Hi, I'm sorry if I'm stepping into a hornet's nest, but I'm wondering why so many stale guides are still listed on the main pages. I just made a lulu guide that I'm very proud of, but as I...
Commented
Commented
Posted a Comment: Jun 9th, 2014
"CHANGE LOG 6/9/2014:
Moved the AP Jungle Lulu build descriptions to be listed first. My hope is that these builds will seem less different than the ADC build.
Changed the name of the guide to "Jungle Lulu - Surprisingly Viable (AP, AD, and On-hit)" in order to emphasize"
Commented
Posted a Comment: Jun 9th, 2014
"Thanks for the compliment about the coding in the guide, Emikadon. I worked on the guide for the better part of a week to get it to look good.
Regarding the statikk shiv being more helpful to lulu specifically, phantom dancer also has increased movement speed (5% versus 6%), so that's"
Commented
Posted a Comment: Jun 9th, 2014
"Right... so, let's say the statikk shiv goes off once every four seconds and crits about half the time (175 magic damage on average). That's exactly the damage calculation I have shown you already:
Statikk Shiv:
1531 magic damage (6% MP) 4917 physical damage (41% armor penetration)
"