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Commented
Posted a Comment: Apr 8th, 2011
"Exactly. I always take 1 mobility spell and one offense spell. For instance, with EZ i take Ghost and ignite. Offensive but already have a blink. With Swain I take Tele and ignite because i can defend towers like a boss. Tanks need tele a lot of the time to get to towers or fights. And certain tanks"
Commented
Posted a Comment: Apr 8th, 2011
"Dear Lord in Heaven"
Commented
Posted a Comment: Apr 8th, 2011
"Yah its just like almost any other spell or ability. Weak in the hands of an idiot. And powerful in the hands...well almost anyone else. Its pretty easy to counter flash. Just make them waste it. "
Commented
Posted a Comment: Apr 8th, 2011
"goose bumps"
Commented
Commented
Posted a Comment: Apr 8th, 2011
"Interesting. A ranged trundle. Scale the Q much higher. I would say at least 75%. I also think the ult should do damage. "
Commented
Commented
Posted a Comment: Apr 7th, 2011
"powers
light"
Commented
Posted a Comment: Apr 7th, 2011
"I was just thinking. What if the debuffer could throw up something like a totem. It could have xyz debuffs in its AOE and maybe a slow or something. When destroyed refreshes debuffs and deals xyz damage while decreasing the totem CD by xyz."