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Commented
Posted a Comment: Nov 17th, 2011
"
I prefer the HP.
The armor doesn't do much more"
Commented
Posted a Comment: Nov 17th, 2011
"No, 30utility is simply too much. Just get the good masteries then spend the rest in other areas."
Commented
Posted a Comment: Nov 17th, 2011
"AP if you're expecting to win or outrange the enemy.
HP if you're unsure or think you'll lose."
Commented
Posted a Comment: Nov 17th, 2011
"Supports are great with 0/9/21 too. Lots of extra HP."
Commented
Posted a Comment: Nov 17th, 2011
"{quote}"
Commented
Posted a Comment: Nov 17th, 2011
"Don't listen to John.
Supports should prolly stick to 21 utility.
Melee bruisers (offtanks) should prolly go defense(dat CC reduction) or in some rare cases maybe go offense.
Casters should go 21 offense or utility.
AD carries should go 21 offense."
Build
Commented
Posted a Comment: Nov 16th, 2011
"To specify, I run these on Noc and Trundle atm."
Commented
Posted a Comment: Nov 16th, 2011
"U missin dat 20% buff duration BRO."
Thread
Created a Thread In Theory Crafting & Ideation On: Nov 16th, 2011
Rise of mixed masteries on junglers?
Will this be the rise of mixed masteries on junglers?
Using a 11/10/9 setup (improving Exhaust/Ghost+Smite, otherwise spending a point in Indomitable).
The new Bladed Armor mastery is...