Views: 1422 Ryze ratio's Math and help
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So ive seen a lot of discusion about
Ryze and the patch changes. Ive tried to break down the spell ratios as simply as I could. Hopefull this will help some you out there to figure out what this means for
Ryze and how to build him best.
pre-patch
(I have only listed the specs that used to be here not all of the spells ratios)
Post-patch
for every 100 ap
for every 1000 manna
In summery:
What you have is 20 more damage form AP and 10 less damage from manna in
Overload, 5 less damage from manna in
Rune Prison and 10 more damage from manna in
Spell Flux resulting in a roughly 15 more damage overall from the 3 spells. this means manna scales better in
Overload (assuming you can build 100 ap as easily as you can build 1000 manna) but AP is better in
Rune Prison and
Spell Flux.
What this means is you no longer need to build Banshee's Vail and
Frozen Heart you can take 1 or the other (depending on what you need more) and build something else AP. The pure manna/ubertanky build is still viable but if you can balance out you AP and manna items you can get a higher damaging build.
Zhonya's Hourglass would be a good item to get now.
note: I think it is cheaper to get 100 ap from items then to get 1000 manna from items. So my suggestion would be items that have manna and AP with 1 non-ap item besides you boots for the manna.
I hope I made this clear, If anyone noticed anything I have missed let me know and I will try and update the blog post.
good luck and have fun out there
sn0wwarrior


pre-patch
(I have only listed the specs that used to be here not all of the spells ratios)
Overload = 20% ap ratio = 20 damage per 100 ap and 7.5% manna ratio = 75 damage per 1000 manna.
Rune Prison = 5% manna ratio = 50 damage per 1000 manna
Spell Flux = had no manna ratio = 0 damage per 1000 manna
Post-patch
for every 100 ap
Overload = 40% ap ratio = 40 damage per 100 ap
Rune Prison = 60% ap ratio = 60 damage per 100 ap
Spell Flux = 35% ap ratio = 35 damage per 100 ap
for every 1000 manna
Overload = 6.5% ratio = 65 damage per 1000 manna
Rune Prison = 4.5% ratio = 45 damage per 1000 manna
Spell Flux = 1% ratio = 10 damage per 1000 manna
In summery:
What you have is 20 more damage form AP and 10 less damage from manna in






What this means is you no longer need to build Banshee's Vail and


note: I think it is cheaper to get 100 ap from items then to get 1000 manna from items. So my suggestion would be items that have manna and AP with 1 non-ap item besides you boots for the manna.
I hope I made this clear, If anyone noticed anything I have missed let me know and I will try and update the blog post.
good luck and have fun out there
sn0wwarrior
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