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Commented
Posted a Comment: Jun 5th, 2011
"{quote}"
Commented
Commented
Posted a Comment: Jun 5th, 2011
"Elysia's for sure.
I'd sell it way-late game, after item capped, IF you 1. need no tenacity, and 2. need more damage/survivability. Otherwise it's fantastic."
Commented
Commented
Posted a Comment: Jun 5th, 2011
"everyone who thinks Vayne isn't OP:
She's good early, mid, late game. She's good when fed, when not fed, when 1v1 or in a team fight. She has CC, damage, true damage, attack damage, more damage, mobility, escapability, everything."
Commented
Posted a Comment: Jun 5th, 2011
"I thought I saw somewhere that Jebus posted a quote from a high-ranking Ryze player who used manamune over archangel's. He said that AP is useless now and it'd be better just to be able to do heavy damage to towers; it's not for extra damage against enemies."
Commented
Posted a Comment: Jun 5th, 2011
"
I get both IE and cleaver. Are you talking about LW over cleaver? In which case, I consulted Searz and he said it was better from a mathematical standpoint. Also, if you're really lo"
Commented
Posted a Comment: Jun 4th, 2011
"
% true damage.
I've yet to come up with a way"
Commented
Posted a Comment: Jun 4th, 2011
"gp10 - yes imbalanced. Way too necessary in every game.
Vlad - yes imbalanced. Way too strong/anti-fun/anti-everything.
Globals - yes imbalanced. Way too anti-fun/strong/nervewracking "ohgodohgod I have to go top or TF will push!"
Eve - yes imbalanced. Way too anti-fun/difficult t"
Commented
Posted a Comment: Jun 4th, 2011
"After playing her, I've found that a tear really isn't necessary.
doran's ring
philosopher's stone
ionian boots of lucidity
rod of ages
This start usually handles all the mana problems Orianna will have if you manage it well. After that I usually just grab a rabadon's de"