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Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 3
[user_id] => 237252
[achievement_id] => 2
[relation_type] => Build
[relation_id] => 221412
[display_order] => 1
[is_hidden] => 0
[create_ts] => 2014-02-20 16:54:24
)
[getcache:protected] =>
[cache:protected] => Array
(
)
)
1








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Build
Commented
Posted a Comment: Jul 9th, 2014
"
Hey, thanks for the comment and +1! I'm glad it helped you. Yasuo is a tough match-up but I will put it on "
Commented
Posted a Comment: Jun 22nd, 2014
"
Thanks for the comment! It really manes a lot to me. If it weren"
Build
Commented
Posted a Comment: Jun 12th, 2014
"Looks pretty slick.
I don't know if it's just on my end, but the mastery tree is a bit misplaced. The utility tree is pushed to another row."
Commented
Posted a Comment: Jun 11th, 2014
"There isn't a huge difference between the 2. HP scaling will give you more hp late game, but flats give more early game. So hp flats will help your lane phase more than scaling. Scaling might keep you alive a little longer in a late game fight so it's pretty popular."
Commented
Posted a Comment: Jun 5th, 2014
"Thanks for the comment/upvote, glad that it helped you!"
Commented
Posted a Comment: Jun 3rd, 2014
"{quote}"
Commented
Posted a Comment: May 30th, 2014
"
All true points, I have nothing to argue about that
[q"