About This Team Comp
This comp underwent some larger changes in Patch 13.3. Omnivamp from Hacker doesn't work with Laser Drones anymore and the trait is now split into 5/7/9, having LaserCorps Heart / Emblem is now a lot more important to reach a strong mid game with 7 LaserCorps.
7-9 LaserCorps
Team Carries
Recommended Augments
Stage 2
Usually opens with 3 LaserCorps and Brawler with Duelist or Recon. Put your tank items on Renekton, while your carry items usually go on Ashe/Vayne or Yasuo. Yasuo makes great use of EoN and Ionic Spark, while Vayne prefers physical items like Last Whisper or Hurricane.
Stage 3
Either add 5 LaserCorps (especially with Heart/Emblem) or 4 Duelist and continue to push aggressive. If you are in a win streak you should push for Level 7 in Stage 3-5 and roll to stay strong.
Stage 4
You should be Level 7 in Stage 4-1 and roll for 5 LaserCorps if you didn't manage to find them yet. You don't need to upgrade everything just yet, as long as you have good items and combat Augments you can set yourself up with a push for Level 8 in Stage 4-5. Transfer items to Sejuani and Zed if you managed to ugprade them.
Stage 5+
Once you are Level 8 you can add more Frontline or Legendaries. Good adds are Fiddle, Zac, Ekko or Urgot. From this spot you can also decide how many LaserCorps you want to run in the end. 9 LaserCorps is a great win condition, but difficult to reach. It's also possible to cut back to 3 or 5 LaserCorps and fill your board with Legendaries instead. If you have a strong Mordekaiser you can also send him to the enermy backline with Hackerim and he will ult sideways into the enemy carry.
Item Builds
It's useful to include at least one Ionic Spark or Statikk Shiv, since LaserCorps is a lot of magic damage and you want the MR reduction. Due to a recent change Hacker Omnivamp doesn't interact with LaserCorps Drones anymore, making the tank Zed item build less appealing
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