About This Team Comp
Your goal is to push for Level 6 in Stage 3-2 and run 5 Country as a power spike. Itemize Samira and your frontline and you should have no problems in mid game. With Level 7 you can sell your Headliner and look for Samira/Urgot Headliner instead. You want to 3 Star most of your 3 cost units.
With Patch 14.1 you can craft now a Country Emblem with a Spatula + Cloak, which allows you to easily reach 7 Country. If you find a Country Emblem you can give it to Sett and can also consider pushing for a quicker Level 8 to include all of your units.
Country Samira
Team Carries
Recommended Augments
stage 2
Best opener is to have Country Headliner Tahm Kench + Samira or Urgot out of early PVE Box
stage 3
Should be Level 6 in Stage 3-2 and if possible have 5 Country with the help of Headliner. Can additionally run Vex/Amumu or Twitch/Sett as filler units
stage 4
If you don't have Tahm*3 you can sell Tahm Headliner in Stage 4-1 and roll for new Tier 3 Chosen with Level 7. Preferably Samira/Urgot Headliner, but if you find Thresh early, you can also take Vex/Amumu in the right setup.
stage 5+
If uncontested you can 3 star Samira/Urgot/Vex/Amumu. If you are contested then push for Level 8 earlier and run good utility units like Yorick or Illaoi. can also run Sett*3 as main tank instead of Thresh/Amumu.
Alternative Item Builds
You can give Samira a second Infinity Edge as well, since she gets great use out of the bonus stats. Evenshroud on Urgot can also be surprisingly useful since he stays alive quite long due to him being protected by the frontline.
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