About This Team Comp
Overall gameplan is to push for Level 6 in Stage 3-2 and upgrade your board. Recover economy afterwards and slowroll for 3 stars. Once you found your 3 Stars you can push towards Level 7 and 8 to add more Quickdraw units or more frontline.
Ezreal Reroll
Team Carries
Recommended Augments
stage 2
Prefers to open with Ezreal Carry Augment, but it's not required. Usually aims for lose streak, so it works well with Underground Opener. Gameplan is to maximize economy in Stage 2 and prepare for a large Roll down in Stage 3-2 with Level 6 where you upgrade most of your board.
stage 3
Push Level 6 in Stage 3-2, try to upgrade most of your board and run your core setup. You can still run Underground if you're aiming for a slightly larger cashout.
stage 4
Tier 2 Reroll tends to struggle in Stage 4, if you lost too much HP you might be forced into rolling down for Ezreal*3 between Stage 4-2 and Stage 4-5. Once you have Ezreal*3 it should become easier and can build up economy again. Once you have your 3 stars or feel like you can't hit them anymore you can push towards Level 7.
stage 5+
Add more Quickdraw units with Level 7 and 8. Add Ionic Spark or Statikk Shiv for Magic Pen.Â
Item Builds
Ezreal wants to run Blue Buff with damage items and/or sustain. It's possible to give him Shojin as well if you struggle to find tears. Tank items usually go on Vi*3 but sometimes on Lee/Malphite if you can't find her. Try to include one Ionic Spark or Statikk Shiv for Magic Pen.
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