About This Team Comp
6 Ionia 4 Challenger might not be the best comp to win the game, but it has great power spikes and can safely secure an easy Top 4 placement. You open with 3 Ionia and 4 Challenger at Level 6, push for Level 7 in early Stage 4 and roll for your core setup.
You can run 6 Challenger with Level 7 unless you have an Ionia Emblem, which allows you to run 6 Ionia 4 Challenger instead (Emblem goes on Kai'Sa). You should be Level 8 in Stage 5 and add Ahri as an additional win condition in late game. From here you can either try to roll for a 3 Star Tier 4 unit or push for Level 9 to add K'Sante.
With an Ionia Emblem you can also aim for Bel'Veth in late game as your win condition, as she makes great use out of the bonus Attack Speed.
You can run 6 Challenger with Level 7 unless you have an Ionia Emblem, which allows you to run 6 Ionia 4 Challenger instead (Emblem goes on Kai'Sa). You should be Level 8 in Stage 5 and add Ahri as an additional win condition in late game. From here you can either try to roll for a 3 Star Tier 4 unit or push for Level 9 to add K'Sante.
With an Ionia Emblem you can also aim for Bel'Veth in late game as your win condition, as she makes great use out of the bonus Attack Speed.
Ionia Challenger




Recommended Anomalies
Stillwater Hold
Noxkraya
The Lavender Sea




Warwick




Yasuo

Irelia

Sett




Shen




Kai'Sa

Karma

Ahri
Team Carries












Recommended Augments
Tier 1

Unified Resistance I

Red Buff

Challenger Heart
Tier 2

Sentinel's Spirit

Long Distance Pals II

Ionia Crest
Tier 3

Ionia Crown

Social Distancing III

Challenger Crown
New Comment
You need to log in before commenting.