About This Team Comp
Currently the best version for Rogue is to focus on Graves*3 first and then roll for the remaining Rogue units later. Your best Augment is Double Trouble, which allows you to play only Rogue units, making it extremely difficult to deal with your setup.
Usually you start with Trade Sector / Stars are Born with the help of Legends and try to roll down for Graves *3 in Stage 3-1 with Level 4. Afterwards you recover your economy and slow roll your interest for other Rogue units with Level 6. Later you can add Jayce/Aphelios/Gangplank to add 4 Gunner to increase Graves damage further.
You can run Ixtal in early mid game, but this does not mean you are required to run Ixtal until the end. Unless you have Ice as your Element, it's often better to remove Milio and Neeko for more powerful units or traits in late game.
Rogue Reroll
Team Carries
Recommended Augments
Stage 2
Unless you have a strong opener, it's common to lose streak in Stage 2, collect your core units and get first pick in carousel. Your main goal is to maximize your economy for a larger roll down in Stage 3.
Stage 3
Roll for Graves*3 in Stage 3-1 with Level 4. Recover your economy afterwards, push for Level 6 and slow roll your interest for other core units.
Stage 4
You don't have any significant units to add with Level 7, unless you have +1 to Zaun/Gunner. You can stay on Level 6 and continue to slow roll your gold for 3 Stars. The alternative is to push for Level 7 in Stage 4-2 or 4-5 and roll for your Tier 3 units with Level 7 Shop odds. You can add Neeko/Milio for 3 Ixtal or Silco/WW for 4 Zaun.
Stage 5+ Option 1: Gunner
If you managed to find Graves*3 early and he has your items then this variation can be quite powerful. You can rush for Levels and include 4 Gunner and later 3 Bilgewater with Gangplank. Can also run Aphelios + Taric/Shen instead.
Stage 5+ Option 2: Double Trouble
This comp is extremely powerful with the Augment Double Trouble. This allows you to only field Rogue Units.
Emblems
Mordekaiser, Neeko and Jinx are the usual suspects for Rogue emblem. Qiyana and Ekko make good use of Gunner Emblem, which also allows you to reach 4 Gunner with Level 7.
Zaun Mods
Hybrid Chem Mods should always go on Ekko. Robotic/Virus can go on Jinx, though Silco is often a better alternative for Virus. Defensive Chem Mods are quite bad in this comp, you can give them to Ekko, but they perform a lot worse compared to Hybrid.
New Comment
You need to log in before commenting.