About This Team Comp
Open with Mecha Wukong, pick up Augments like Endless Pizza, Evasion or Regenerative Shields and abuse your power spike for a quick Level 8 push! Finish the game with Level 9 and cap out your board with strong Legendary units like Fiddlesticks, Aphelios, Nunu or Urgot
Sureshot Mech
Team Carries
Recommended Augments
Stage 2
Run pretty much anything that you find that will help you in early game, just make sure to collect Wukong, Draven and Jax if you come across them. You want to item dump on Wukong and make him into a Mecha:Prime. Works well with both Sivir Hero Augment as your first choice.
Stage 3
Make Wukong into your Prime and run two Sureshots together with a Defender. You can use Sivir as your main AD item dump as well if you manage to 2 star her early. Good Hero Augments are "Endless Pizza" (Sivir), "Evasion" (Jax) or anything from Senna.Â
Stage 4
Once you find Sett you can transfer items to him. Try to keep a replacement Wukong on your bench so you can sacrifice him for the Defender trait. You don't want to play Draven, since you want Ace trait activated for Samira. If Hero Augments show up can take anything from Sett, Samira or Aphelios. Push towards Level 8 in Stage 4-5 and look for legendaries, play Urgot/Fiddle if you find them.
Stage 5+
You should be Level 8 in Stage 5-1. Roll for upgrades if you need to stabilize, otherwise you can start looking to push for Level 9 in Stage 5-5 or 6-1. Look for Legendaries like Aphelios, Fiddle, Urgot, Leona and Nunu to cap out your board.
Item Builds
Put Sureshot Emblem on Urgot or Sett if you're running 4 Sureshots. In same matchups Edge of Night on Samira can be useful. Sett is very flexible with defensive items, just make sure he has some sort of sustain from Dragon's Claw and/or Redemption.
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