Ryze Build Guide by Hawkken
Guide for 'sale'
I AM LOOKING FOR SOMEONE TO PASS THIS GUIDE ON TO!
It can be either a monetary transfer or the 'passing of the torch' kind. Either way I want someone to take over this guide and continue on in the spirit that I wrote it in: light, informative and aesthetically pleasing.
If you are interested (and serious) about it, PM me your 'offer' and among other things tell me why it should be you to receive the Torch of Ryze.
About the Scroll
I WILL WRITE ABOUT MY CHOICE OF ITEMS, MASTERIES, RUNES, SUMMONER SPELLS ET CETERA.
I WILL WRITE ABOUT MY REASONING BEHIND THESE CHOICES.
I WILL NOT WRITE ABOUT ALTERNATIVE CHOICES AS THEY ARE IRRELEVANT TO THIS BUILD & PLAYSTILE.
I WILL NOT WRITE ABOUT THINGS YOU MUST DO, BUT THINGS YOU COULD DO AS THIS IS STILL A GAME,
WHICH SHOULD BE FUN & ENJOYABLE MEANING YOU SHOULD PLAY RYZE ONLY ONE WAY - YOUR WAY.
Enjoy the read!
I feel Ryze should have as many escape mechanisms as possible as he himself is not a speedy champion (310 movement speed). These mechanisms not only allow him to run away successfully and have higher survivability but also offer him some offensive choices... you can use Ghost and Flash to either catch opponents or gank them. Both spells are very effective especially with the right masteries:
" A BRILLIANT WAY OF CHASING OR RUNNING AWAY... YOUR CHOICE! "
" A BRILLIANT WAY OF CLOSING GAPS OR MAKING THEM BIGGER! "
" FOR MORE EXPERIENCED AND AGGRESSIVE PLAYERS! "
" IF RUNE PRISON IS NOT QUITE ENOUGH FOR YOU! "
Choosing buttons for Summoner Spells
I think this is worth mentioning as I feel really strongly about it and use it at all times!
D - Ghost
F - Flash
First of all this arrangement is extremely easy to remember, especially if you substitute the word Ghost for the word Dash which actually more accurately describes what Summoner Spell Ghost does - makes your champion faster.
D - Dash
F - Flash
Second of all when using Summoner Spell Flash I often find myself in a critical situation and the button F just seems easier to click... try it! When you are a bit nervous and are not thinking that well, which are you more likely to hit? D or F? Personally I always hit F as it feels more natural to me hence the positioning of these two Summoner Spells.
Third of all it just sounds nice: dash flash, dash flash, dash flash... in that order of course :P
There are none!
Most spellcasters are pestered with mana problems and in my opinion there are 3 general ways of dealing with those:
Meaning every spellcaster chooses between building mana regeneration, building mana pool or trying to find the perfect balance between these two. Of all the champions in the League of Legends it is only Ryze who truly mastered the Way of Gigantic Mana Pool. Stacking mana not only solves his mana problems, but allows him to deal gigantic amounts of damage thus making him a true Mana Carry. Ryze benefits from stacking mana in the following ways:
extremely important. One could however choose runes that increase other stats, but let me
ask you: What is the point of having more spell vamp, mana or magic penetration if you
cannot even catch your opponents? It might not seem much having 4,5% higher movement
speed, but trust me: It makes all the difference!
Ryze can cast his spells very rapidly on account of Arcane Mastery and when given 40% Cooldown Reduction becomes a truly dangerous opponent. This is achieved with the following:
|03,88%||...||..||Greater Glyphs of Celerity|
|39,88%||...||total Cooldown Reduction|
I am aware that it is not 40%, but it is the most sensible compromise between cooldown reduction, mana runes and Strength of Spirit . You could of course cape it with appropriate runes, but then Ryze would have less mana and it would also not be so satisfying to posses BLUE BUFF and know
that it gives you that last 0,12% of cooldown reduction :)
ENHANCEMENTS - EARLY GAME
Investing mastery points in Brute Force is wiser than investing them in Mental Force or Butcher as it provides you with damage against champions, minions and turrets. It is especially important for the early game poking when every little amount of damage done to your opponent counts.
This mastery would only boost your damage against champions and minions and even that damage would prove to be insignificant as Ryze scales poorly with ability power.
This mastery would greatly boost your damage against minions and enable you to farm better early in the game, but would only do that - provide you with damage against minions and none against champions or turrets.
The ultimate goal however is not to farm nor use auto-attacks all day long, but reach late game as soon as possible. It is there that Ryze truly shines and Awareness helps him get there quicker.
ENHANCEMENTS - ESCAPE MECHANISMS
Escape mechanisms are very important and their enhancements are the following:
|Summoner's Wrath improves Ghost|
|Summoner's Insight improves Flash|
|Mastermind improves both Summoner Spells|
|Swiftness improves Ryze's Movement Speed|
Arcane Knowledge , Expanded Mind and Transmutation fit well to most spellcasters. Ryze profits even further from Expanded Mind and even Transmutation fits him especially well as almost 100% of his damage consists of magic damage.
I however invest no points in Meditation as it only regenerates 36 mana per minute. Furthermore this mastery does not comply with Ryze's philosophy which is not based on mana regeneration, but rather on having a gigantic mana pool. Meaning Ryze takes lots of mana with him, but only has that mana at his disposal in comparison to someone who takes very little mana with him, but constantly regenerates it. Ryze's routine consequently looks like this:
||<< when finished start from the top!|
Ryze does not need blue buff per se, but functions ten times better with it and
makes sure it lasts as long as possible. During that time Ryze receives unlimited amount of mana and consequently unlimited amount of health on account of his Spell vampirism.
But there is one mastery that stands on its own and it is called
Strength of Spirit
This mastery is perfectly tailored to Ryze who gets more out of it than any other champion:
50 extra health regeneration that is! and it just blows my mind, because you do not need
to do anything else, but invest 3 points in it to receive this amazing health boost :D
WHY CHOOSE SAPPHIRE CRYSTAL OVER MEKI PENDANT ?
Sapphire Crystal strengthens Overload and Rune Prison and gives Ryze more health regeneration while Meki Pendant only increases mana regeneration. Furthermore the goal is to quickly obtain 595 gold and rush Tear of the Goddess as it is Ryze's main item. From this point of view Meki Pendant really is not the ideal starting item as it is only viable if you stay in lane longer.
WHY CHOOSE HEALTH POTION OVER MANA POTION ?
Ryze has very little health early in the game and it is my experience that Health Potion comes in a lot more handy than Mana Potion. I also almost always forget to use Mana Potion, but that is just me being forgetful. Either way you do not want to spam your spells early in the game because you, simply put, just cannot afford it in terms of mana cost.
WHEN TO BUY ROD OF AGES BEFORE FROZEN HEART ?
In the beginning of the game Ryze is plagued by 2 problems: low mana regeneration and low cooldown reduction. Frozen Heart could give you cooldown reduction and thus solving one problem. That would however still leave you with low mana regeneration. Luckily there is a thing called blue buff, which not only gives you cooldown reduction, but also crazy mana regeneration. However, if you have blue buff and Frozen Heart you are throwing away the entire cooldown reduction coming from blue buff. My suggestion is to buy Rod of Ages first and let blue buff take care of both your problems. It is also good to buy Rod of Ages first so that it starts building up as soon as possible. (This is if you can get the blue buff, otherwise see above.)
CHANGING THE PURCHASE ORDER
When facing champions like Brand, Cassiopeia or Swain,
start by purchasing Boots of Speed and 3 Health Potions.
|> proceed normally|
When your opponents are very aggressive and require you to move around a lot,
purchase Sorcerer's Shoes earlier.
|>||>||>||>||> proceed normally|
When opponent AD champions are causing you a lot of trouble,
purchase Glacial Shroud earlier.
|>||>||>||>||>||> proceed normally|
When it is you who will be getting BLUE BUFF in your team,
purchase Hextech Revolver & Banshee's Veil earlier.
|>||>||>||>||>||>||> proceed normally|
CHANGING THE SHOES
are excellent choice for Ryze if there are many AP (Ability Power) and CC (Crowd Control) champions on the enemy team. When that happens you should not hesitate to purchase
these shoes instead of Sorcerer's Shoes.
6th ITEM - SITUATIONAL ITEM
...Candidates For Replacement
COMBOSThere are many ways to combo Ryze's abilities, but I find 2 in particularly good:
Can kill opponents with full health, but leaves Ryze a bit defenseless.
Your bread and butter so to speak and the most used combo.
|>||>||>||>||+ BURST COMBO|
Does tons of damage, but takes longer and opponents might run away before you go trough the entire thing. Do not get me wrong it deals more damage, but starts slower and less impressively.
WHICH TO CAST FIRST?
The main concern some might have with casting Overload first and Desperate Power second
is that R's effect does not apply to Q. Let me clarify that this is simply not true, which you can easily test in-game. Casting Q first and R immediately after grants Q all the AoE damage and Spell vamp that it would if cast the other way around. Consequently it is better to cast Overload first and use Desperate Power second to lower Overload's cooldown.
This decision is completely dependent on the situation meaning you need to determine whether your opponent will stand still or run away. When you are dealing with a stationary opponent use Spell Flux first in order to reduce his/her Magic Resistance and consequently
deal more damage. But when you are dealing with a runner use Rune Prison to hold him still. The ultimate goal however is to bounce Spell Flux of your opponent(s) as many times as possible to deal the most damage. Use whichever order helps you do that best!
There are many many combos and they depend largely on the situation so feel free to explore and improvise, but always remember that it is wise casting Overload first and reducing its cooldown by using other abilities after it.
Afterwards follow this priority list:
Meaning you first check Desperate Power
if available take it, otherwise check Overload
if available take it, otherwise check Rune Prison
if available take it, otherwise check Spell Flux and take it.
WHY CHOOSE THESE 3 ABILITIES AT FIRST LEVELS?
When you wish to kill an opponent it is hard to do so with anything less than 3 abilities. Lets say you are at level 3 and your opponent is very low on health, so you run to him and use
followed by so that he does not go anywhere. You then cast and because of Overload's low cooldown, Ryze's passive and the fact that you casted 2 spells after Overload you are now able to cast another and get a kill. That would be impossible without all three abilities. If it is your preference you could of course throw one in there to ensure the kill.
Advice No. 1
Buy Tear of the Goddess as soon as possible. Casting spells while not possessing Tear of the Goddess should be considered wasteful!
Advice No. 2
Do not use abilities on minions early in the game. Save your abilities and mana for harassing your opponents, zoning and denying them their farm and experience.
Advice No. 3
Farm as much as possible, but do not steal minions from your teammates, especially when they tell you not to.
Advice No. 4
Use Overload every 4 seconds to build up your Tear of the Goddess as fast as possible, if you can afford spending that much mana.
Advice No. 5
You should always carry at least one Health Potion with you to counter Ignites, poisons and similar attacks.
Advice No. 6
I find always having Health Potion in the same inventory slot very helpful as it is just easier to remember. + If you did not know already, you can reposition your items after purchasing them! When I found that out I was sooo freakin' happy because it made the positioning a piece of cake.
Advice No. 7
When you have blue buff be very careful not to die as by doing so you not only die and give your opponents gold, but also buff them and significantly lower the survival chances of your teammates, especially if a good mana user gets the buff.
Advice No. 8
Learn Smart Casting! It is ideal for Ryze as all of his abilities require you to choose one specific target. This way of casting is also seriously faster and lets you spam abilities, which Ryze does throughout the entire game, at your will.
Advice No. 9
Buy one single Sight Ward and position it in one of the middle brushes. That brush should then become your safe side and you should stick closer to it rather than the other non-warded side. This way you will be a lot safer from ganks.
Advice No. 10
When you buy Sight Wards, buy only one and position it as soon as possible so that your opponents do not see your inventory while you are carrying this item.
Advice No. 11
Try to chill when you play as it is simply more fun than raging.
To be continued...
I cannot think of anything more right now
Ryze when played right is a killing machine and I think this build comes as close to perfection as I have ever seen. I do not want to say that it is the only way to play Ryze, the Rogue Mage, but I personally do not see any other option... and I tried quite a few :)
Sagasu - pioneer in the proper way of playing Ryze
LoLomod - host of all champion portraits
Thanks for constructive criticism, suggestions & everything else:
- X Gouki X
- The Evil Friend
- EVERYONE WHO UPVOTED
I need to tell you that it took me quite some time to learn how to play Ryze properly. I remember for instance my friends telling me to buy Rod of Ages and I refused to do so for 1 or 2 months before I finally realized that it might actually not be a bad idea :P
So... I wanna thank all the people who played and still play League of Legends with me for their patience and advice. You have been the biggest help of all although you sometimes piss me of, but nonetheless :P
Thank you guys and also thank YOU Summoner for reading my first guide!
IF YOU LIKE THIS GUIDE, FEEL FREE TO UPVOTE!
AND +REP ME!
Updated: 19.01.2013, Slovenija
RYZE - PROTECTOR OF THE SCROLL... THANK YOU FOR EVERYTHING I HAVE LEARNED FROM WRITING & DESIGNING YOU. IT WAS AN AMAZING EXPERIENCE AND I LOVED EVERY MINUTE OF I ^^