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I see the AS and crit TF working, but he really NEEDS survivability. His range is so short, He's still vulnerable in fights. Since he's that squishy, have you thought about using flash or exhaust in place of ignite? They offer a little help to keeping him from getting ganked or killed in fights, and I personally don't see the need for MORE damage with the way he hits in this build.
Because of the way you build your big ticket speed pieces, before completing individual speed items, I would focus in some crit runes. End game you have ridiculous speed, adding 15% crit would drastically up your dmg, bringing your final build too 77% crit. The cool down reduction is pointless on a AS/AD TF, throwing a card (after a stun lead in) slows down your att and interrupts your lifesteal, making you susceptible to the incoming AD that is probably focused on you.
Take advantage of your IE, its 250% crits rock... when you get them. If anything try loading your marks up with crit, should add up to around 9%. It will make you a lot more annoying harrasser, and for some reason it seems to make blue cards almost constantly crit.
I have a similar build, check it out if your interested.