I'll be honest, I completely missed this, I was away and hadn't taken a look at the internet for a week. All I know is what is told in the video above.
I think it's time for modders to start applying (free) licenses to their works, and make sure they have all rights on their works before that. At least I won't be surprised if some company steps up and claims all mods as their own based on some weird bit of legal document somewhere and starts selling them. Or, like we've seen in the video, other people taking a mod and selling it.
Steam, Bethesda, all other companies involved: you're insanely stupid and you should feel insanely stupid.
I think it's time for modders to start applying (free) licenses to their works, and make sure they have all rights on their works before that. At least I won't be surprised if some company steps up and claims all mods as their own based on some weird bit of legal document somewhere and starts selling them. Or, like we've seen in the video, other people taking a mod and selling it.
Steam, Bethesda, all other companies involved: you're insanely stupid and you should feel insanely stupid.
********'s a pretty good fertilizer
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The short version: mod monetization is not gonna work. At least not in that incarnation.
Ways I could see it working is in the way Unreal Tournament is doing it (F2P, but paid community mods).
Other than that I can only really see it working by putting a very prominent donation button on the download pages of the mods.