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You end up getting at least 78 Ability Haste. At this point you have about 45% CDR. If you want to surpass this value, it will cost you. For just another 10% cdr you need more than 40 Ability haste, which would be Black cleaver and youmuu's. While these aren't incredibly intensive on the build's resources, they do sacrifice quite a bit in gold efficiency and acquiration of stats.
Where something like Hullbreaker gives >198% gold efficiency, Youmuu's (99% (in combat) -127% (out of combat) and Black Cleaver (105%) pale in comparison of gold efficiency. Hullbreaker also costs less than either of these making the power spike much sooner.
Have you ended up trying it out? How did it go? The playstyle to make it work properly is much more split focused, but often I've found that's ideal anyways.
Use it into champions that would win short fights, the best example being Veigar or fed ADCS. Into situations like those you want to kill your target and be able to take down the rest, this build allows you to do just that.
Into a heavy tank comp, the normal goredrinker build would likely be the best.
+ You segmented the items well, so it's easy to read and understand.
- Where are
- In your ability sequence, you put a level in W at level 8 despite maxing it last, which delays max rank E till level 14. Was this intentional? It's odd and something I've never seen before in any build, so it would be worth mentioning in your notes if it wasn't a mistake.
+ You've got all the credibility I could possibly think of, and then some.
- The last line of the LASTLY part hangs out awkwardly to the left. Align it with the rest of the paragraph (probably using columns).
+ Very nice addition of relevant ability icons to each pro/con.
- Wait...why is this out of order? This section more so than any other should be as close to the top as possible, and definitely conform to the ToC (or if not, then update the ToC to match its position).
- The warding section is no longer recent (trinket auto-upgrade has been around for quite a while now)
+ Adding BoxBox stuff gives your guide a LOT of credibility. I know there's a lot of hype surrounding BoxBox (maybe too much), but he's such an iconic Riven player that having any sort of reference or content is great.
- That said, did you get his permission to include his videos? This is your guide, your views, ratings, and popularity, so if you use his videos without his knowledge/permission then that's stealing his content. I'm kinda assuming everything's cool here because you and BoxBox probably know each other and he's totally fine with it; this is just one area that you REALLY don't want to screw up.
- Move the "Read before viewing" section before the actual videos. It doesn't make much sense where it is right now :P
- Add a video or GIF of The BoxBox play, or at least explain it better than a run-on sentence.
- Take out the spoiler at the beginning so the two links inside are easier to see.
- I recommend putting each change inside spoiler tags, with the spoiler name having the date and/or the current patch at the time. Few people want to read every single change you made, but some might be interested in the latest changes you made or anything since the start of Season 6, for example.
- Make "Thanks to those who helped" the title of the spoiler below it.
+ Nice addition of the burning laptop :P
- This section needs a full rework. Having the full gamut of all the runes you can use (especially in the vanilla wiki format ripped from the cheatsheet) crammed together in one long (and outdated?) picture is a little confusing and off-putting.
+ Try something like 2-3 distinct rune setups that you explain individually, like "vs. AD", "vs. AP" setup, etc.
- Spoilers should always have a title that indicates what's inside the spoiler, or have a humorous reason for straying from this rule. Having "Spoiler: Click to view" is like having "Chapter 1" instead of an actual chapter title.
+ This setup is fantastic, and is exactly the kind of layout your Runes section needs!
-
+ Not much to say here. Very clear explanations.
+ Very detailed and in-depth.
- Include an actual video (or even just a picture) to show us, not just tell us, what clipping is.
- The Level 2 Pop section needs some punctuation/grammar/cleanup.
- Two of your talking points here have videos, but the rest don't :(
Even though they're in your combos section, you should still add videos or pics of the Q3-AA-E-W combo and The Dekar, so readers don't have to bounce back and forth between guide sections.
+ I love the pictures!
- Make the separation between image credits and your actual tips more clearly defined.
- See above comment. The first two sentences in particular are very confusing together.
- Since the jungle rebalance a couple patches ago, farming without a jungle item is extremely inefficient in terms of gold and XP. You really should only farm jungle if A) you're twiddling your thumbs waiting for wave to crash on your tower to safely farm (or any similar scenario involving you not being able to farm minions), and B) your jungler is FAR away from your top side jungle and will not be farming it before the camps you take have time to respawn.
- You'll get tired of me saying this, but including videos of the combos/tricks you're talking about in each section of the guide is vital. Readers who don't know her combos will have to juggle all these ability names and sequences in their heads and try to visualize them until they get down to the combos section later on (or else flip back and forth between the two sections, which is even worse). Your combos section is fantastic, but you also need the videos in other parts of the guide when you first describe a combo so the reader can see it right then and there.
- The gameplay videos here are a welcome addition, especially the short 20-second ones you made :)
+ Nice explanations and breakdown here.
+ Nice breakdown of farming!
+ Very clear definition of Riven's multiple roles in a teamfight.
+ This section is pretty tight!
- I now understand why your spoilers don't have names. I still don't like the idea of default spoiler tags hanging around a guide, but I can understand your format here since you want to be able to code the title and make it look fancy (which can't be done to spoiler tags). I guess it ultimately comes down to personal preference.
This guide is super long and in-depth - it's quite clear that you REALLY know Riven inside and out. It's got great information, lots of humor, and (for the most part) great coding/formatting to help make it easier on the eyes.
However, it still struggles in a few areas: several sections desperately need videos or pictures describing what you're talking about (These are all gameplay sections, where in-game footage is most valuable - obviously something like the items section doesn't need a video). Remember: show, don't just tell.
One other problem I noticed that kept reoccurring is the lack of flow and organization. While your ToC generally makes sense (thought I would suggest putting Recent News before Pros/Cons, not after), many of your chapters are out of order (Which is confusing), making your ToC borderline useless (which is even more confusing). In addition, your current setup of describing a combo or trick in various parts of your guide and adding "look in the combos section for more details" instead of a video right there means the reader must flip back and forth between the section he's currently reading and your combos section to see what you're talking about. You can certainly go all in-depth in your combos section (that's what it's for), but having a video right there so the reader can immediately see what you're talking about is vital. It wouldn't be such a bad problem, but unfortunately it's made worse by the fact that your ToC and sections are out of order and your guide is extremely long, which leads to my next point...
Spend some quality time adding columns to your guide. Almost all of your content is in one long, wide, vertical flow, which makes reading the whole guide in one sitting a genuine challenge (it took me almost two hours). Separate your thoughts into two or three columns to compress your guide a bit and make it easier to read (so your readers won't constantly have to scroll down and can instead read left to right a bit more). It also makes your guide a lot more interesting and attractive, and relieves our eyes from staring at wide, centered paragraphs that never seem to stop coming (side note: you REALLY like using center tags. Try other styles to add variety). You did an excellent job with this in your Items section by putting 3 items in each spoiler and listing each item in individual columns, so the flow of information is left to right.
You've definitely earned a 4 out of 5 for this one. Amazing depth of content and great humor ftw.
Lemme know via pm if you want any clarity/additional feedback! I hope my review was helpful.
I actually didn't tell why I get a point in w at level 8, but yes, surprisingly, its intentional. I get it because I can't stand my w dealing ****ty amounts of damage when I have plenty of items. Originally I believe that I said that getting it there is just my preference, I wouldn't say it isn't optimal, but it definitely is unusual.
Its using the float command, I'll just trim it down.
Thank you for noticing the correlation between those <3 I've always loved the relevance there but most viewers don't notice (or at least mention it xD)
Where would you prefer it to be? Near the build spot? Earlier I didn't think it really fit in the introduction and set up.
Where should i put the warding section? xD I honestly have had no clue for a while now xD
Everyone loves him and will take any advice. They're also videos that he's been harassed enough to make xD. All the wall hops, animation cancels, etc xD. It's something I could do if I wanted to dedicate a day and a lot of editing but many have already done it, and probably much nicer than I could. :)
I have credited him multiple times and its directly linked to his YouTube channel. I'm not making money off the guide, I could ask him again but I've sent him messages before and never gotten responses.
The move of read before viewing is done*
After an hour of searching for the clip, I found it on his channel xD
The spoiler had glitched, it was all supposed to be a spoiler and for some reason it wasn't working properly, it should be fixed now though. I don't have a /spoiler at that point, and I do have it at the end of all the changes :(. Maybe I reached the limit of text that can be in a spoiler? xD.
If you'd like I can send you an exact copy of the coding for it and you can tell me how to fix it. I just deleted the first half to see if it was a problem with amount of content. YUPPPP THAT FIXED IT! I've broken coding... lmfao I'm one of a kind xD.
I don't think I should make each change a spoiler. The point is if someone cares they can look. Not many people look though, or at least no one's commented on last valentines day secret message.
How do I make titles of spoilers?
I'm sorry, I have no clue how to make the titles, I would love if you'd teach me.
Could you also give me the coding for that stuff?
How do I make it the other feast? I couldn't figure out how to do that. ohhhhhhhhhhhhhhh jk
I actually don't have a video of third q auto ew out. I've done it plenty of times on stream but usually don't get a kill for this kind of thing. I'll make sure to highlight this soon and add it.
THANK YOU! I LOVE THE PICTURES TOO!!!!!!! XD
I put rules between them. The section needs to be updated but takes like 10 hours to get all the matchups. I would rather stream most of the time. I've been improving all of it for a while, except the matchup section. It's like a homework assignment do at the end of the year. That's a bad excuse, but maybe you understand.
After almost an hour, the changes to the matchup section are now completed!
Farming the jungle is definitly worth it, I don't care if the creeps didn't give gold at all, you're taking it from the enemy jungler. Gold, xp, all while your wave can be properly managed so that you don't lose much if any cs.
I put videos of all I have examples of, once I get to editing one of my coaching sessions, I'll include most of the tips and tricks into the guide.
I actually removed the "general build" section. I thought it was pretty clunky and I explain everything pretty extensively in the note spots on the cheat sheet. I have it saved elsewhere for some day if I return and want to edit it but I think it's kind of wasted space.
Not having a name for the spoiler isn't the case in all places, but absolutely for the combos, it looks much nicer like that imo.
YOU SOUND LIKE MY ENGLISH TEACHERS!!!!!!!!!!!!!!!!! XD
Show don't tell kinda **** xD
I feel that though, I need to pop in some vids, I'll do that soon.
My chapter ordering is interesting. In terms of the TOC I have it so that the sections are placed in chronological order according to the tab they're under. So recent news is third there, because its third in order of "general" while most of the set up is above that.
I don't think many people use the recent news section unless they're frequenters of the guide. It's not completely needed in the guide, but I feel its useful. Putting it higher would distract from the introduction. Would you like me to put my videos in 6 different places in my guide? xD I mean, I can do that. Some people think I made this guide just for video revenue or some ****, I guess this would augment their idea, but how can they really think that with all the other **** I have? xD. I'm sure there are plenty of better ways that require A LOT less effort :P.
As for a lot of the embeded videos, I wouldn't really be stealing anything from them. Not only do I credit them, but the video also directly links to their youtube channel, which means THEY earn money from the views. If I need to properly ask them I will, but getting a response from someone so well known is nearly impossible unless you're equally well known, even then it can be hard unless they randomly find you in a game xD.
Only two hours? YES! I'VE CUT IT DOWN!!!!!!!!!!!
It's super detailed, in depth, and truly is a task to read it all in one sitting. That's part of the dedication to learning Riven. Riven isn't a champ you can just pick up and be great with like Anivia or some ****. There's so many things you have to think about, and my guide covers most if not all of them. Yet my guide is still maturing, even after 2 years? idk, maybe more. Also, yes, I would love to have someone code those really complicated columns that go for nearly an entire section and stuff like Limitless's guide, but I don't know foxy irl and he won't give me another review xD. I'd welcome anyone who wanted to help me with something like that. I think my guide is the best right now, it doesn't have the greatest coding which has always held it back. It's also much longer which makes it hard. I really tried to win that competition but after he got it, the rivalry was finished. He got featured and after me having almost a million views on him, he now has 2 mil on me. I'm still a little salty. FoxyRiven did all the coding for his guide apparently, and he just threw in all the content. FeelsBadMan
My centering was kind of ****ed up in two sections, I fixed that with the most recent edits.
XDDDDDDDDD those ****ing columns n **** was so hard to do :). Then I come back to it realizing how damn outdated it is with my main build and how long it'd take to rework. I think I'll just use the cheat sheet and notes to explain that section instead of updating it every patch or some **** xD.
Thank you for the review! It's been very helpful! :)
I've improved my guide a lot with all of your input. Take a rep and some credit in my credit category xD.
Thanks again!
My guide vs The template Foxy made for me (aside for the ToC)
I'm not trying to belittle Foxy's help as he gave me an epic start to my guide and really helped me neaten out my original guide via the removal of chapters, he also gave me the most advice on how to improve the aesthetics of my guide and if I ever had coding issues I could easily turn to him for help or look at his coding guide.
However what I don't like is your false claim that Foxy coded my entire guide for me, compare the template to my current guide and you can clearly see that I've done most of the coding utilising amazing resources available to ALL mobafire users such as JhoiJhois coding guide. I wish it was as easy as copying and pasting text into a premade guide but it wasn't, Foxy coded a template for me, the fact you make claims that I copy and pasted my content into a premade guide comes off as insulting and looks like an attempt to belittle the work I put into my guide.
Also you seem a bit too obsessed about coding, yes coding is nice and enhances a guide but most guide viewers either look at your cheatsheet or read your guide, in both cases the most important thing is content. Your coding isn't that bad so I'm sure if your content truly was the best, as you say, you'd be miles ahead of me in views but you're not and choosing to blame it all on coding is slightly ignorant. I think you also exaggerate the length of your guide, your matchup section heavily inflates its length and it's actually not that much longer than my guide.
side by side comparison of the scroll bar at the start and end of your matchups sections
Also the guide competition was really only noticed by 300~(me being generous) people? Do you actually think that's a legitimate reason why my guide over took yours? You are right, being featured attracts a lot of views but you need to think about the reason I was featured in the first place.
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ur guide is quite overloaded with info. a lot of guide making is in presentation of information, not just in an aesthetic way, but in terms of conciseness in information - selecting what information is useful to the user.
theres really no need to compare guides tbh. it's like comparing grades at school.
most important thing in league (and life) is self-improvement ;)
What, the comment? I linked it to him.
Considering all the work he put into improving his guide in all aspects - including coding -, yes I'm sure he would have still made it look great and won the guide contest without Foxy's help.
And even if he hadn't won, you still wouldn't have won either, one of these other two guides would have, and even though he won it doesn't give much if any advantage in getting votes and views so I don't see why you put so much focus onto it.
Why do you care so much about reviews if you think your guide is "the best right now"? Most reviews I've seen, for both my own guides and other people's, are almost useless. When you know your **** about your mains as well as I do (and I assume it's the same for you and most other Diamond+ guide writers), there's very little reviews can do to help except nitpicking. I read through some of the reviews Havoc got just to make sure, and yeah some things may have been mildly helpful, but none of it was anything that would have decided him as the winner of the competition or not. He asked myself to review his guide a while ago and I didn't bother because I don't expect to see much/anything that I can look and say "that's wrong". Very few of the changes he'll have made from reviews are likely to have made his guide stand out for the competition even more than it already would have.
In your own guide people like Sir Wellington can nitpick things like "
We have a guide for it on MOBAFire, so you probably haven't tried searching far. A good starting point would be to just ask.
He was not, he's pointing out what a huge amount of the length of your guide (maybe 35-40%?) is comprised of just "[Insert silly nickname here] -> [Insert silly picture here]". If you had that in spoilers like so many other things in your guide it wouldn't have nearly as much length, which is what you seem to think is what makes your guide better than Havoc's. Your actual information in each matchup (of which there is a huge amount of non-meta picks that the reader is extremely unlikely to run into so not very relevant, but still hugely increases the length of the chapter), at least of the ones I checked, is usually smaller smaller than the space taken up by the silly title and silly picture that you chose not to include in the spoiler.
No it's not. So long as your guide isn't awful to look at, the aesthetics are fine, the rest is all content.
Well reading through your guide, a huge part of that length is taken up by not too important things like justification for runes, justification for masteries, justification for summoner spells, etc. I got this far before I finally reached something that actually actually teaches me how to play
And then we have abilities, which take up a lot of space and mostly just gives a more in-depth explanation of the in-game tooltip. Again, kudos for doing that, but it's still nothing special despite how long it is. This kind of thing is information that readers may as well skip since you don't gain much from reading it.
Ahh, now this **** right here is the kind of information that actually teaches the champion, rather than being just an extended cheat sheet and a collection of videos any random person that knows the name "Box Box" can search.
So how far into the guide are we at this point (spoilers all open)?
Just 25% through the length of the guide, and so far I've read a lot of information but little to none of it is actually you, Seth346, teaching me how to play
And that chapter is like, 2 1920x1080 monitor screens long, and then we're back at the infamous matchups chapter. Honestly I don't believe in matchups chapters, I think there's almost no point in them and the only reason I could possibly want to include them in my own guides (and I don't) is to hugely inflate the length of it as all matchup chapters do, to make it look more impressive. The way matchups are played are reactionary based on your knowledge of your champion, your knowledge of the enemy champion, how good your mechanics are, how much your opponent does or doesn't mess up, and most of all, common sense. These aren't things you can transfer over a short paragraph explaining how to play out the matchup.
For example, here's the information in your matchups chapter that actually gives "useful" information on how to beat
So we have:
- "The best things you can do are e to cs and trade while he's ccd". If you E to cs, isn't he just going to hit you with Q as you walk away?
- "You have to e all his qs". So I have to E to CS (I assume that means dashing to every minion that I want to last-hit so the shield protects me from immediate retaliation), and I also have to E his Q's. That's an unrealistic amount of E spam that gives me little to no idea of how to play the matchup other than "shield his damage". Well gee, "shield his damage", that just about covers every single matchup ever, how much is this going to help me, really?
- "I would honestly get 3 points in
- "Rush Black Cleaver". Shouldn't this be covered by "rush Black Cleaver vs armor stackers" in your items section? There's no real point in repeating it here, your reader is going to know this is what he's meant to do vs an armor stacker like
- "Back out of lane if you go below 450 hp when he has ult (get slam daddied if you don't)". Awfully specific amount. Isn't this again just common sense? It's a rewording of "Don't die to him". And is that really the only thing you can do? What if he's low? What if you can flash out of the ult and burst him down when it misses? You can of course outplay him, but is a matchups chapter on MOBAFire going to tell you how to do that?
- "Don't engage if he gets an e on you (you will miss ALLLL the autos)". That's fairly intuitive. Likewise if I'm playing
- "He has a deceptively high amount of burst and gank assist in his kit... Respect it". You can copy and paste this sentence onto any other champion guide's matchup chapter ever. Again this doesn't make me know how to play the
- "Don't trade with his e, try not to even get hit by an e, it will deal a large amount of damage because he will most likely be maxing it". AKA don't get out-traded. Ok.
Here's a screenshot of the same
I just honestly think these stupid chapters are over-rated, incredibly useless and a huge waste of space, regardless of how popular and requested they may be. I'll explain how to play a matchup if asked in the comments, but I don't see how anything I explained is meant to be anything other than a prediction of how things will go rather than what they actually have to do in the matchup every single time they're in it. And am I meant to be explaining how to win complicated matchups? Or just how best to lose them? Am I to pretend both players play unrealistically perfectly? Should I be disregarding the possibility of being able to win losing matchups? If in-game I disregard my own advice because my enemy is playing badly and take a dump on a bad matchup, is my advice therefore useless since it's obviously not always applicable even though the reader is going to always apply it?
When people ask for advice on playing a bad matchup because they lost it in-game, it's exactly because of that, it's a bad matchup. You can't explain to them how to win it, they are meant to lose it. If they don't that's because they're playing really well (and "really well" can't be defined in a matchup section), and if they do then that's just what's to be expected, it's not like you're going to give them the missing key to the puzzle and now they're going to win the matchup every time.
Sooooo, with all this in mind about how little I rate matchup chapters as quality, let's take a look at how much more of your guide is filled with things that don't really teach me how to play
Again with the side by side comparison, this time with all the spoilers open (including every one outside of the chapter) so it includes all the low quality (IMO) information as well as the silly names and pictures:
That right there is like ~40% of your entire guide. 40% of the length of your guide is just a chapter useless to anyone with common sense and basic knowledge of the champions they could face in top lane (which either way they will learn after playing a single game against them), and who has read everything else in your guide if your guide does a good job of explaining the essentials.
So add up the 40% of the matchups chapter to the 25% of the guide that was your "extensive cheat sheet", and the end result is that ~65% of your guide (so far) doesn't teach me how to play
You say your guide is "very long, very informative and in great detail". Well yes there is a lot of information, but a lot of it so far is low quality information that isn't very useful for me to read. If I'd read this entire guide from start to finish, the 65% that I highlighted would have felt like a waste of time to read.
You're not wrong, but you're also downplaying it massively, because the conciseness of Havoc's guide is a very huge advantage over yours. His guide's amount of information taken per minute spent reading > Your guide's amount of information taken per minute spent reading. This is going to sting when put into the perspective of the following statement, and you may disagree, but it's completely relevant: Quality > Quantity. Your guide isn't wrong, it's just that the quality of the information presented isn't as good as Havoc's, it spends a lot of time dodging around the actual point of a guide, teaching
Also he could have been awarded points for his information being more correct than yours, since your guide says that Ignite > TP at high Elo while TP > Ignite at low Elo, which is completely the reverse of the truth, and you also include Exhaust as an option, and I don't know of any
You weren't cheated out of a win in the guide contest, nor are you being continuously cheated out of the #1 spot. You're just too egotistical to accept that the guide you put so much work into could be worse than the guide someone else put so much work into.
"Only two hours? YES! I'VE CUT IT DOWN!!!!!!!!!!!"
So you recognize that some/a lot of that was removing unnecessary information rather than adding essential information. Time spent correcting your mistakes doesn't make your guide better than someone who spent less time correcting his mistakes because he made less of them to begin with.
"LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL I FEEL YOU!!!!!!! ITS SO HARD KEEPING GIANT SECTIONS LIKE THAT UPDATED. It's not just something you do in the hour you have before work or some ****. Nah, THAT **** TAKES ALLLLLL DAY."
The number of times that you've updated your enormous guide also doesn't necessarily make it better than the guide of someone who's made less updates (provided it's currently up to date) to less information.
The fact that you estimate the total time put into this guide being ~500 hours is admirable and you can feel proud about that, but don't mistake that to mean that the quality of your guide = 500 hours worth of information. That's not how it works, time spent on a guide doesn't add up and make it better. And your guide, while long, isn't 500 hours of non-stop writing (and coding and finding images etc), so you should realize that a lot of those 500 hours were modifying existing information in an attempt to optimize it, whereas others maybe "got it right" on one of their first goes and just don't see why they would need to spend 500 hours on their own guide. Like I said, kudos to you for being that dedicated, but your guide is not the best because you've spent 500 hours on it. That's not 500 hours worth of high quality information.
Do change logs help people learn
That's unrelated to Havoc, even if he didn't win you still weren't even considered, so there's no point in being bitter towards him about it.
That doesn't take away from the fact that a lot of your guide's visible length (which you keep using as a selling point) is from that matchup section, even with all the spoilers closed.
Done.
No he didn't, he gave him a template that had to be simple enough that Havoc could write whatever he wanted in it, then everything else was Havoc's own work using the same resources he had available to him as you do. He could remove Foxy's template and find something else that works if he wanted to and it would still look great, because he puts effort into it.
Then don't use "your guide overtook mine because you lucked out and won the contest" as an excuse. Also I don't think Havoc took the contest anywhere near as personally as you did.
You realize that the judges picked Havoc's guide because of how detailed it is and the quality of the information, and didn't even mention the graphics? That's how little of an influence it was. You're only conceding that his graphics are better than yours because you're less proud about your visuals than you are about your content, you're too proud to admit that someone else has better content than you.
He wasn't attacking your guide, he was defending himself from your claims that he won the competition over you only because he lucked out with the judges caring more about his graphics (which you claimed had nothing to do with him and was 100% coded by someone else) than your content, and that he only overtook your guide because he yet again lucked out and got featured on the front page, which apparently generated enough votes that your guide will never be able to recover from it. Because the exposure he got from being temporarily featured was more than the exposure you got from being the highest rated
You're publicly making excuses for yourself at Havoc's expense, downplaying all the work that Havoc's put into his guide, saying it's indisputably worse than yours and claiming he undeservedly won the guide contest, got undeservedly featured on front page because of it, and has undeservedly held the top rated
Mate he and I have both seen you chatting **** about him on your stream, don't pretend this is the point where he's gone too far and you can't be friends with him anymore lol. You don't have the moral high ground here.
The overwhelming majority of those views are from having the #1 spot, not from being featured months ago. He got featured because the admin that does that thought he had the better guide (as did the contest judges), he got #1 because the voters thought he had the better guide. Him being featured is not why you lost the #1 spot, since at the time you were still getting more exposure than his guide through sheer virtue of being the first guide on the list that comes up when you search "riven guide/riven mobafire". The difference is that even with less exposure, more people were compelled to create an account and upvote him than people did with you, because his guide more frequently struck viewers as good and worth their gratitude than yours did.
And you know, now he does have the advantage, he has the #1 spot so he gets more exposure so you have a tougher time gathering upvotes to overtake him. You are right about that. But the fact that he had to overtake you to get there in the first place just shows that you're just making excuses for yourself by saying your guide has always been better and he never deserved to overtake you. You have to be really egotistical to think that.
What's the title of the novel btw?
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After thinking about it more, I kinda agree with you on this one. If you change it to focus more closely on recent changes to Riven and how she fits into the current meta, it would be worth putting in somewhere among the first few sections (overview), before you dive into the meaty things like masteries/abilities/gameplay.
I can't remember if I actually mentioned this, but you should expand it to a full section along with the rest. Include pictures or a large, detailed graph of Summoner's Rift, a part on lane phase warding, a part on mid/lategame objective warding, pink warding, and any other important info you want to include as well. It would fit well among your gameplay sections later on in the guide.
Have you thought about putting all the changes in a single spoiler? It would be simpler for you, and make it simpler for the people who read the whole thing. Just something to consider; it's up to you what you do with this section.
I'm sorry, I have no clue how to make the titles, I would love if you'd teach me.
I'm happy to! It's quite easy:
For spoiler titles or for the runes section? Spoiler titles unfortunately cannot be coded at all, which sucks. If you want help coding the runes section, I can do that.
There's 3 (I think) masteries and abilities that share names:
*guiltily looks at own guide's outdated matchups section*
DO
I
EVER
Ahhhh I totally missed that you meant the ENEMY jungle. oops. Yeah of course it's great to counterjungle! I was just talking about taking camps from your own jungle and how it can set the jungler behind if timed poorly.
Show don't tell kinda **** xD
lol sorry x)
I can understand how it works from your perspective (makes sense once I understood it), but my first time through it was still confusing because it's set up differently than a typical TOC. I would recommend either changing the TOC to match your layout in the guide (scrolling top to bottom the whole way through, like a book would), or move around the guide sections to match the TOC.
Lol I had no idea people thought that...kinda lame accusation, since this is your guide and your chance to advertise your stuff. Pooh pooh the naysayers! As for the guide itself, I guess the ideal setup would be a simple GIF of a combo where you describe it, then a full video of it later on in your combos section. Obviously that's a lot of work that you probably don't have time for, so it's up to you to determine how far you want to go with it. Just as a general rule of thumb however, clarity trumps simplicity. Making sure your readers understand the most important parts of your guide is more important than making sure you don't go overboard with all the content in it, since it IS several miles deep after all :P
The overall goal is for the reader to be able to read the guide from top to bottom in one unbroken flow, and not have to skip back and forth between sections unless they prefer to do it that way (this is also the reason for the above suggestion for the TOC).
I didn't consider how hard it would be to get them to respond. The danger of anything bad actually happening is very low, so you should probably be fine. It's just something good to keep in mind when using other people's content :)
I originally wrote my Xin Zhao guide because all of the top 4 were pretty awful or horribly outdated (usually both). By the time I was done I was fairly confident I had the best Xin guide on the internet in terms of content and presentation, but it's going to be a loooonnggggg time before I catch up to aiker95's 6.4 million views because he published his back in 2011. I know the feeling :(
I'll add in the spoiler titles when I go for another big update on my guide. Probably in the next couple of weeks or so.
I would love help coding the rune section. It's always been kind of a weak point in my guide.
When I said ooooooooooooooooooooh jk I meant that I'd found your explanation.
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL I FEEL YOU!!!!!!! ITS SO HARD KEEPING GIANT SECTIONS LIKE THAT UPDATED. It's not "just something you do in the hour you have before work or some ****. Nah, THAT **** TAKES ALLLLLL DAY.
<3 I love that you understand
Oh, I take my own jungle too. I mean, if I get punched out of lane (rarely happens) but occasionally fizz with fervor ignite one shots me 3 times when he misses his ulti then just autos me a lot. I just sit there with fervor black cleaver thinking how I lost. In those situations its extremely unsafe to travel to a point where the enemy could engage on me, so I take a camp, grab the wave under tower, take a camp, grab the wave, etc.
Nahhhhhhhhhhhh, the jungler is fiiiiiiiiiiine. He's just paying for not giving me a single gank, seems fair to me :P. Lmfao! It's kinda true. I don't to it too often, but usually that's the case. He'll be like 0-0-1 and the enemy jungler will be 7-0-4 having flashed top twice and I'll just be like, "**** you, these are my wolves... and gromp... and sentinels... and scuttle crab. Go gank lanes.
Nah, you're fine. I need to add that **** in.
I'll consider changes around the Toc, can't promise anything though. I've been ordering this stuff around for a while focusing more on viewer retention at least in the beginning than ideal ordering. A guide should start with simplicity, to hook a viewer, then dive into detail once they are committed to learning more. At least that's my idea on it.
If you've cited your sources, I don't believe any harm can come to you. especially for the embedded videos. Since they provide revenue for those they belong to. Which is pretty much the only place I use other people's stuff. All images are credited if they have owners as well. I would believe that I'm somewhat secure even if the owners of that content found my guide. There's nothing really in it for me in having their video other than having a good explanation, and they get publicity and revenue.
As for believing mine was the best, I actually started when Khazem was at the top. Eventually his guide faded to antiquity and I held the spot for a little less than a year? Idk. Then limitless clutched that tourney and I'll forever hold the second place. He's gotten a little less than 3 million views since getting featured? I've gotten about 700,000 I believe. It's depressing, but hey, it happens.
First is the worst, second is the best, right? xD ****ing support Riven got a treasure chest tho, I'm kinda jelous. Well..... A lot of my spirit was crushed when he won that tourney and got featured. Maybe if that hadn't of happened I'd be adding absolutely every change no matter how long it took. But I just don't have that ambition anymore. Whatever day I really feel like doing it I will.