Good evening!
It's good to ask for some advice but your guide is relative short. If you want to get a full-fledged in-depth review from a review shop in the future, I would try to write more informative content. Right now your guide is considered as a build guide. There are guide lines for a full champion guide on the forum.
#1 Who is the target audience?
When I tried to write a guide for the first time, it was too much. I didn't know what information I should keep, add or delete. A beginner guide requires, for example, in-depth information on the champ and possibly terms. For advanced players you can leave out terminology eplainations and just adding tips and tricks. In general, guides on Mobafire are targeted at player that have never tried or heard of the champion before.
#2 Multi Media Usage
Mobafire guides use BBCode. You can pull data from the database, cheat sheet or embed videos and other external stuff like images. I would take a look the BBCode guide [1] and Guide to Making guides [2]. If you are scared of the coding, use the text editor. It has the basic functions you need. Generally, you want your guide to be clean, so it's easy to read.
#3 What can you teach and what do you want to teach?
This one is similar to #1, however, I noticed your strategy chapter was simple, yet confusing because why is it there. It's like what my maths teachers said: "What? Apples? Potatoes? You cannot throw a bone at me and expect from me to know which unit you mean." They said it when somebody just answered with a number. So the question is: What do you want to show? Want to explain how to play every role as Lulu or just showing the nuances and differences.
#4 Cover the Basics
Regardless of who is going to read your guide, you should explain in short what your champ does. It helps newer players or newer visitor who don't know that you can hover an ability (
Flay). Also, gameplay is a popular topic.
Edit: No plan what your last question is. Just add additional chapters for each build. You can, however, add the core items of your cheat sheet but therefore you need to tick the core item option in one of the item purchases.
It's good to ask for some advice but your guide is relative short. If you want to get a full-fledged in-depth review from a review shop in the future, I would try to write more informative content. Right now your guide is considered as a build guide. There are guide lines for a full champion guide on the forum.
#1 Who is the target audience?
When I tried to write a guide for the first time, it was too much. I didn't know what information I should keep, add or delete. A beginner guide requires, for example, in-depth information on the champ and possibly terms. For advanced players you can leave out terminology eplainations and just adding tips and tricks. In general, guides on Mobafire are targeted at player that have never tried or heard of the champion before.
#2 Multi Media Usage
Mobafire guides use BBCode. You can pull data from the database, cheat sheet or embed videos and other external stuff like images. I would take a look the BBCode guide [1] and Guide to Making guides [2]. If you are scared of the coding, use the text editor. It has the basic functions you need. Generally, you want your guide to be clean, so it's easy to read.
#3 What can you teach and what do you want to teach?
This one is similar to #1, however, I noticed your strategy chapter was simple, yet confusing because why is it there. It's like what my maths teachers said: "What? Apples? Potatoes? You cannot throw a bone at me and expect from me to know which unit you mean." They said it when somebody just answered with a number. So the question is: What do you want to show? Want to explain how to play every role as Lulu or just showing the nuances and differences.
#4 Cover the Basics
Regardless of who is going to read your guide, you should explain in short what your champ does. It helps newer players or newer visitor who don't know that you can hover an ability (

Edit: No plan what your last question is. Just add additional chapters for each build. You can, however, add the core items of your cheat sheet but therefore you need to tick the core item option in one of the item purchases.
Code:
[items] --> build 1
[items=2] --> build 2...

Thanks for the sig jhojhoi ♡
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http://www.mobafire.com/league-of-legends/build/all-for-one-lulu-499179
And I also don't know how to make separate chapters for each type of build. If you guys can comment actual codes it would help A LOT for my lazy ___.
Thanks for all of your help!