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This is no longer true by the way :P
Of course, this is just my view. If you find that it works for you, go for it! Thanks for commenting, and good luck on the Rift!
You probably want to go
I wouldn't suggest picking
P.S. Death Grasp (Mord's W) cancels Panth's ult which sucks so I just hope the player already used it after their ult but before mine!
Any thoughts on
Keep up the amazing work! +1
Hope this answers your question, and thanks again for dropping a note! Good luck on the Rift!
I like these runes more since they help at the start, and are not useless mid to late game. I would reccomend to try them and see if you like it, but i understand it is not for everyone though
Thanks for leaving a comment, and good luck on the Rift!
my friend told me to check up this guide, wow just wow this guide is so in depth that i cant believe so many information, i think you spent allot time making this, and using BBCodes great just great, this guide is one of the best i ever saw, nice job.
Admired you and love you mate...deeply appreciate your help for the gamers community!! But i need some advices, how can i contact with you in league? i'm in EUNE, my name is BioBriefing!
Also i use different masteries against some matchups, i mean deathfire/thunderlord, coz its better
Thanks again for dropping a note! Send me a picture of a winstreak of yours, if you want, and I can add it to the Hall of Fame section! Good luck on the Rift!
lifesteal from the poke is more sustain and dmg-ing opponent than natural talent which gives only 10 ad on lv 18.
I have few quesions:
1. Could you say for which opponents is good to have TP instead of ignite, which i need to follow through map
2. Advice about which mastery page to play against Camile?
3. Against Swain i found the most confident play is with deathfire since he can heal mostly from his ult and the poke aoe dmg is quite nice if u can dodge his abilities
4.Also against Trundle, what do you suggest as playstyle, Mortal reminder/Dominik regards after BC and Yomumu or i will lack alot with sustain in teamfights?
5.And against Jayce i've have quite a struggle in lane, why would u play with Thunderlord instead of Deathfire? I'm qite afraid to go near him in trades, since his stances and his hammer stun disabling my E when i engage for a regular Q, W, AA, E combo
6. what is ur opinion for Manamune or Trinity force for the shield against AS champs on Panth?
Anything from your cradle of experience will be great to hear man..
and Thank you for the offer i will send you really soon!!! Greetings mate!
1.
I take Nat. Talent here because I personally believe the AD helps Pantheon more than the healing. In the end, however, both will have pretty negligible effects on the laning phase so I would say it's mostly personal preference.
2.
The more experienced you are with Pantheon, the less you will take Teleport as Ignite is just so nice for snowballing a lane. Overall, there are really no champs you ALWAYS should take Teleport against. If you see the enemy lock in a toplaner who you know you won't be able to snowball against, decide if taking TP and focusing on objectives will be better than taking ignite. The one exception to this could be
3. Masteries vs.
I always take
4. Masteries vs.
Like you said, Jayce can win trades by getting in close to you if you play it poorly. Because all good Jayce players know this, they will jump on you constantly. Thunderlord's allows you to win trades where he jumps onto you. It is also key to time your
5.
I never buy Trinity on Pantheon, as he is an AD caster not a DPS champion. Pantheon will never win long trades against AS champs; instead, he relies on poking and short trades to win these lanes. Most of the time, you will be unable to get the Sheen proc off on enemies after you cast an ability so buying Trinity is a massive waste of gold. As for Tear/Manamune, I build Tear sometimes if I run
Hope these answers helped. Good luck on the Rift!