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What kind of sorcery is that? How did you do that? Are you maths professor(or just a sorcerer)?
Do you ask for a leash to get the raptors? If so, from who (I guess it depends on whether you're on the red or the blue side)?
I go red, then raptors, wolves, blue, and hope to gank.
I get cinderhulk and scout or whatever item, with mobis, then I go to thornmail right away. As for runes, I take demolish, as it helps if you get rift herald, you usually get two turrets with this rune. I also take triumph, as triumph is super good on tanks. I level up q until I hit 6, then max taunt, as some people have escapes, and I don't want them to move until they die, as sometimes laners don't know hot to follow up my ganks, so I need to keep them there longer.
1. The situational items are a bit too complicated for me (I’m still Bronze). Can you give us some examples of final builds?
2. About Wit’s End you say it’s good against a “beefy front line that lacks magic resistance”. How do you know if they lack magic resistance? Do you have to check their builds to know?
3. How do you use the control wards? Currently I use them in a very simple way: I just put one in the bush near the blue or red buff in my jungle and replace them if they destroy it. In half of the games it remains there until the end, though.
4. How useful do you think your guide is for lower ELOs? I'm in Bronze and I guess some of your advice might not apply at my level. For instance, at my level people just don't ward, sometimes not even the support, so it looks like the green smite might be better than the blue.
1. Situational items are items that are good in the specific scenarios that I talked about. Most games the standard build ( the one in the "Final Items" section ) will be fine, but some games you can swap out an item or two for a situational item. For example, if the enemy team had
2. Yes, keeping tabs on what items the enemy team has built is an important thing to learn, and is how you know whether wit's end is an item you want to buy. If their frontline is only building armor, wit's end gets much more effective.
3. To be honest, you could probably find a jungle guide from someone better than me and see how they use control wards, since this obviously isn't a rammus exclusive thing, but I'll tell you what I know. Control wards aren't very effective in buff bushes most of the time because, as you said, it just sits there. They can be good if you expect the enemy jungle to invade your buffs, but in bronze I don't expect that to happen often. I mainly put my control wards in the following two river brushes: https://puu.sh/x1WLz/a885b9cd66.png https://puu.sh/x1WNt/a76802f630.png . Which one depends upon where I think the enemy jungler is going to be. An underrated spot is near the enemy red here: https://puu.sh/x1WOt/e55ee29747.png or here: https://puu.sh/x1WPu/d90914ef58.jpg . If you can find time to place a pink there it will often go undetected and provide a good amount of info for awhile. The last two spots I usually do are here: https://puu.sh/x1WRc/ff46b11549.jpg or here: https://puu.sh/x1WS6/da9b6ae609.jpg . You can use these either offensively ( near enemy base ) or defensively ( near your base ).
4. In my opinion, there are three main differences to be aware of when playing Rammus in high elo vs. low elo. First, you will likely be counter jungled a lot less. This is definitely a plus for Rammus- one of his main weaknesses is that he loses 1v1 to a lot of junglers like