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Anivia Build Guide by 7daysko

Middle [ 11.12 ] Think Beyond One Lifetime (In-Depth Matchups)

Middle [ 11.12 ] Think Beyond One Lifetime (In-Depth Matchups)

Updated on June 9, 2021
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League of Legends Build Guide Author 7daysko Build Guide By 7daysko 841 29 2,229,353 Views 43 Comments
841 29 2,229,353 Views 43 Comments League of Legends Build Guide Author 7daysko Anivia Build Guide By 7daysko Updated on June 9, 2021
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1
Domsto | May 22, 2023 9:29am
This guide helped me a lot when I was starting with Anivia. I am still using this setup. :D However it is shame this guide has not been updated in such a long time. Also, sorry but this support setup is trash.
1
Dan_the_Man2527 | February 28, 2021 11:48am
Was very helpful and works very well.
1
FrozenIncursion | November 26, 2020 2:08pm
A new season came about, and upcoming big buffs to the bird, might want to update this guide abit.
1
7daysko (7) | December 11, 2020 11:55pm
I'm aware, it's just been extremely busy lately so I didn't have the time for it. I've been on it though, the guide will be ready in the near future.
1
PsychoNuggets (1) | November 5, 2020 7:36pm
wow so much effort and time went into this. Loved reading it and following the guide. was super helpful. Thanks a mill! <3 :D
1
7daysko (7) | November 17, 2020 6:11am
Thanks a lot! Glad you liked it and glad to hear it helped you.
2
FrozenIncursion | July 1, 2020 8:57pm
I remember when I first started playing anivia, one of my friends hooked me up with your guide and its been my bible in the early beginnings, just came to say thank you for your time making this guide, it has helped a ton of people out including myself getting the basics of the birb.
2
7daysko (7) | July 2, 2020 11:29am
Thank you! I'm really glad the guide managed to help you the way it did and I want to say thank you in return for reading the guide and sticking with it, it really means a lot :)
2
Man0Vit0r | June 13, 2020 5:23am
very good guide! one question, do you think it's better just to use precision or domination as a secondary rune? Because, precision will give me an excellent mana sustain (making during a team fight our mana practically doesn't end), but domination will give us a good cure (or mobility, depending on the rune used).
1
7daysko (7) | June 18, 2020 11:18pm
Precision or Domination are both perfectly fine. In fact, I went with Domination on the guide for quite some time, but I eventually started playing Inspiration a lot because it gave you a bit more staying power as well as a safer game (important in this meta) than either Prec or Dom, both of which are only helpful in combat.
Eventually though, it mostly comes down to who you're up against. If the enemy laner is weak or prefers to afk-farm (Veigar for example), then you can greatly benefit from the combat enhancements Prec or Dom offer, control mid, and start helping out your team.
1
orangepenguinhead (1) | November 5, 2019 4:09am
Thanks for the amazing guide, I was wondering why don't you go inspiration for your secondary runes? Since Anivia has mana issues in the early game, would taking biscuits be a better option since Anivia's damage is relatively high?
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7daysko (7) | November 11, 2019 2:40am
Thanks!

I don't think Inspiration is bad or anything (and I take it more often than not when the matchup requires sustain), I just prefer Domination, not because of the extra damage, but because of the insane amount of healing you get in the mid/late game. It's just a playstyle thing, I don't really think you can go wrong with either secondaries.
1
Full Tank Veigar (1) | July 25, 2019 7:36am
Thanks for the awesome guide 7daysko, I'll be trying this setup later on and rank the matchups to compare to yours. Excellent job!

Best regards.
2
PsiGuard (1495) | July 24, 2019 7:09pm
Don't forget to update your title! We're on 9.14 now. :P
2
7daysko (7) | July 25, 2019 12:39am
Oops, must have missed that. Thanks, nice catch :)
1
SerPaliakos | July 17, 2019 7:02am
Hello and thanks for this amazing guide. So what im about to say is helpful(for me) and may be for u. as I was playing anivia on custom matches with a friend, I thought of going back to the base for a recharge of mana. Then I opened my ult in the base and i was sapmming my abilities while I had purchased tear of the godess. What happened was that i gained lots of mana due to manaflow band whuch is good for anivia. Even though i spend sometime back it gave me advantage in the laning phase afterwards. Was this a good move? Thanks for the guide again
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7daysko (7) | July 21, 2019 9:15pm
Hey, thanks for your feedback. If I understood what you did correctly, it isn't that much of a good move. Manaflow Band only stacks when attacking champions, and Tear has a cooldown of 3 stacks every 12 seconds. This means that you can't "gain" more than 18 mana every 12 seconds, so in order to stack it considerably at your base, you would need to stay out of lane for a long time and you'd lose a lot of XP and gold which wouldn't really give you any advantage. It's a good idea to use Q, W, R after recalling to base so you can get free stacks before going to your lane, but waiting for any more than that would really put you behind significantly.
1
SerPaliakos | July 25, 2019 9:47am
Thanks for the tip😊

Comment has been deleted

2
7daysko (7) | March 31, 2019 3:56pm
You're right that biscuits would help with your early game mana issues. Taking inspiration as secondary is a very viable option in general because of Biscuits, Stopwatch, Ap. Velocity, Boots and Time-Warp Tonic, all of which are useful in certain situations (in fact it's especially viable now that the secondary tree doesn't dictate rune damage). However, I still prefer Domination because of the absurd amount of healing Ravenous Hunter gives you in the mid/late game, while Cheap Shot is a good early game steroid as well. In addition, Tear+Mana Crystal/Catalyst, the items you'll mostly be building early, give you enough mana to get by in lane while constantly harassing your opponent and if your jungler gives you a blue buff (which also happens more often than not if you ask for it) all the mana problems are gone.
Please note that my build is just a rough outline of what you'd want to build with Anivia, who other than her core, is a pretty versatile champion. If something else suits your playstyle best (ex. extremely aggressive), feel free to try it. Like I said in the beginning, Inspiration is as strong as Domination for different reasons, so you could try both and see which plays better for you; there is no wrong choice to make here.
1
DragonFox | March 9, 2019 8:08am
I'm just a little silver player but I've tried to follow your tips, very usefull thx much. I've a question for you if you can help me. I try and try in normal games to farm as better as I can but in the earliest fases of games I've a lot of problems with Ani. Sure exixt a way for the perfect farm with her, can u just introduce it? Thanks anyway for your great guide ^^
1
7daysko (7) | March 9, 2019 8:17pm
Thank you. Anivia is one of the hardest champions to farm with in the early game, and there's no real way around it. In general though, a good way to make your CSing with Anivia easier is to take the Attack Speed bonus from your runes in order to make lasthitting a bit more fluid. Also, your E has a faster animation than your AA and deals some good damage, so don't hesitate to use it if you're about to miss a minion (especially after buying Tear, it gives you those extra stacks as well).
You could also try practicing lasthitting in general if you want, in practice mode. It might seem trivial at first, but it helps you build good lasthitting habits to give you that extra help.
2
Keythal | July 22, 2018 1:58pm
You should put the runes on the top of the page. Many people just want to see the runes quick during champ select and not scroll down the page. Also in which situations should I take Nullifying Orb / Mana Band? (or against which champions). Also, how do I know if the game will be long enough to take Gathering Storm? Great Guide though :D
2
7daysko (7) | July 25, 2018 6:31pm
Hey there. Thanks for the feedback :). I am not exactly sure when that happened, but I must have removed the runes section from the build accidentally. Thank you so much for noticing and I am REALLY sorry...

Now about those questions;
For Mana Band VS Nullifying Orb, it is up to your preference.

On the one hand, Mana Band is now very good for Anivia because it restores % missing mana after it's fully stacked, which is absolutely great when combined with Archangel's Staff. This is useful in EVERY game.

On the other hand, Nullifying Orb is also a great rune and it can save your life from very close situations, especially in the laning phase. It can be useful against any AP mid, but I suggest you only pick it when you are playing against an aggressive champion that you're not sure you can survive much against (for example, Fizz). If you are comfortable with every match up, then Nullifying Orb probably won't make much difference. It also depends on your playstyle. Do you fight 1v1 a lot in lane? Then it is very useful. Do you only farm and avoid skirmishes completely? Then it isn't as useful. Some champions Nullifying Orb soft-counters are burst mages like Lux and Veigar who rely on deleting you fast. It is also useful against Karthus's ulti early on, but you don't have a problem VS Karthus most of the time. Of course, you shouldn't pick it against AD mid laners like Talon or Yasuo.

Finally, Gathering Storm is really all about luck. You can never be sure if the game's gonna last longer than 25 minutes really. I prefer Gathering Storm because it slightly helps your mid/late-game, and that's where Anivia is really dangerous. Scorch is also good, but it is very weak after the Early game. Scorch is probably most useful against AD mid laners, because you can poke them for more damage and force them out of lane/kill them. You can pick it against anyone if you want more kill pressure tho!

I will make sure to add a small part in the runes section comparing the two in-depth. Be sure to check that out too :)
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