Hey guys I'm playing league since season 4, and like my fellow old timers we found that league has been kinda boring since the rune reforge big change.
I've stopped playing this game for 1 year and came back recently only to find that the meta is more or less the same especially for jungler which is the main role I play (and only role).
Sustain damage junglers still out perform almost every burst type champions. Come on guys... it's been more than a year now, shouldn't meta be shifted already?
Back when we're at season 4-7 the meta shift almost every patch. With slight adjustment to stat and runes it's almost always well balanced since we can hot-fix a champ that's too bad by adding stats.
Not so say that it's always balanced but my point is that it's fun to use weird build and weird champs and still win. Here it's either you play meta champs (that clearly out perform others) or you play in try-hard mode.
Back then everyone seems so powerful when you play good and get some core items no matter who you picked.
Bad tiers champs can still carry games like a boss if they're a bit fed.
Please add more attack speed option to runes.
Please don't force us to take defensive stats.
Please buff lethality items or lethality itself a bit.
It's been years guys!!!!
[quote=KatariFIRE]Hey guys I'm playing league since season 4, and like my fellow old timers we found that league has been kinda boring since the rune reforge big change.
I've stopped playing this game for 1 year and came back recently only to find that the meta is more or less the same especially for jungler which is the main role I play (and only role).
Sustain damage junglers still out perform almost every burst type champions. Come on guys... it's been more than a year now, shouldn't meta be shifted already?
Back when we're at season 4-7 the meta shift almost every patch. With slight adjustment to stat and runes it's almost always well balanced since we can hot-fix a champ that's too bad by adding stats.
Not so say that it's always balanced but my point is that it's fun to use weird build and weird champs and still win. Here it's either you play meta champs (that clearly out perform others) or you play in try-hard mode.
Back then everyone seems so powerful when you play good and get some core items no matter who you picked.
Bad tiers champs can still carry games like a boss if they're a bit fed.
Please add more attack speed option to runes.
Please don't force us to take defensive stats.
Please buff lethality items or lethality itself a bit.
It's been years guys!!!![/quote]
I've stopped playing this game for 1 year and came back recently only to find that the meta is more or less the same especially for jungler which is the main role I play (and only role).
Sustain damage junglers still out perform almost every burst type champions. Come on guys... it's been more than a year now, shouldn't meta be shifted already?
Back when we're at season 4-7 the meta shift almost every patch. With slight adjustment to stat and runes it's almost always well balanced since we can hot-fix a champ that's too bad by adding stats.
Not so say that it's always balanced but my point is that it's fun to use weird build and weird champs and still win. Here it's either you play meta champs (that clearly out perform others) or you play in try-hard mode.
Back then everyone seems so powerful when you play good and get some core items no matter who you picked.
Bad tiers champs can still carry games like a boss if they're a bit fed.
Please add more attack speed option to runes.
Please don't force us to take defensive stats.
Please buff lethality items or lethality itself a bit.
It's been years guys!!!!