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Few issues, though.
This seems to just be kind of outdated, here's why:
Doran's Blade omni-vamp passive no longer stacks.
You keep talking about "helping" your team early on with Teleport. Im assuming you are referring to the old Teleport, which used to be able to send you anywhere
pls fix.
Conq Garen build has no utility whatsoever and very few champions are slow enough for you to actually catch.
Go triforce my friends, open the gates.
I got a question about this build. In your videos, you usualy maximize the Q over E, even though you build the Cleaver before Trinity. Wouldnt be more efficient to level the E to combo with the Cleaver? Or you do this because the MS from the Q is more important?
Why we are not maxing E? The answer is the following:
Spins scales with levels (and attack speed)
the difference in damage between lvl 1 to level 5 is
16 more base dmg and 8% more AD dmg
lets give an example
200 ad
that means lvl 1 E will do 4 + 32% of 200 = 68 dmg
and lvl 5 E will do 20 + 40% of 200 = 100
Q damage lvl 1 = 30 + 100% AD + 40% AD = 30 + 200 + 80 = 310
Q damage lvel 5 = 150 + 200 + 80 = 430
while having movement speed bonus for 2 more second as well!
Also the "spins" number goes up with 2 ways, first LEVELS of the champion (not level on the skill) and attack speed from ITEMS!
Thats why its not even worth to max it first, your Q is what will secure your way out or your way in all the time!