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on your first back should you instantly buy serrated or go for stalkers blade first?
in what circumstance should you rush black cleaver even if the enemy team is not really building armor.. I just always rush it but I feel it sometimes is a mistake.
thoughts on tri or even Deaths dance? my full build is typically warrior, cleaver, DD, boots, GA and tank item.
trying to figure out how to be more aggro.. I gank a lot but the "high" dmg is not really what I want and there to push the jgs out or have "true" impact. I feel the black cleaver puts me behind as it does not contribute too much dmg but shred, hp and cdr.
The reason I don't rush Black Cleaver is because I almost never build it on Rek'sai. Would you ever build a Black Cleaver on Talon or Zed?
Rek'sai is listed and played as a bruiser by many players and can do that job passably, but in all honesty Rek'sai's strengths are as a burst damage assassin and a dueler, picking off squishies or countering split pushers, or even just dueling the enemy jungle at early levels while invading. Naturally CDR is "good" on any champion, but it is more of a priority for those champions that want to stay more constantly engaged, whereas Rek'sai's true strength is in her more "ebb and flow" style of combat. She is simply outclassed in the brawler section by champions like Shyvana, Sejuani or Vi. In cases of tank-heavy enemy teams I'd rather lock one of them or just dodge.
Stalker's Blade should always be finished before Dirk. It means delaying your spike a bit, but it allows you to more healthfully clear and gank more safely. Dirk really shines in those 1v1 encounters when you have to be able to 100-0% your opponent, but completing the jungle item first allows for more sustainable ganking potential and allows you to steamroll your team much faster.
If the enemy team rushes armor your best bet is to get a Last Whisper right about the same time and complete it into whichever item the game demands. You can see I've got a section of items for tank-buster, but once again I tend to avoid playing Rek'sai in tank heavy games.
Likewise with Trinity and Death's Dance, Rek'sai plays best when taking short, quick fights and then retreating into the jungle to heal as needed. Death's Dance is more viable in general if you find yourself getting bursted, but in general I'd prefer to build a single defensive item and leave the offensive slots for more aggressive picks.
I'll be honest here, if you want to play bruiser Rek'sai almost every other guide on here goes that route, but once again she's simply outclassed by Vi or Sejuani. I would highly recommend trying Vi in particular out if you haven't yet and want to stick to that playstyle, and I would never say that bruiser Rek'sai is not viable either, so keep that in mind!
If you have any other questions for me or something you'd like clarified, feel free to either respond here, message me directly or shoot me a friend request in game; I'd be more than happy to chat with you or walk you through some games!
In theory, the item gives you lethality aswell as free AS when you gank since it's passive stipulates ennemy champions.
I'd like to hear what you think about it.
Thank you in advance, fellow Rek'Sai person !
My initial thought would be to build it first item after finishing your jungle item, then choose between Duskblade of Draktharr or Youmuu's Ghostblade depending on the enemy team and how far ahead/behind you are. Once I test it out myself I'll definitely let you know, though~! It will certainly fit better into the build than Edge of Night, as the active is very difficult to use on Rek'sai.
Thanks for the suggestion as well as for reading, and keep slayin' them on the rift for me~!
Thanks alot for the tips btw, I'll definitely keep them in mind. As a final question tho, I'd like to know your thoughts about bruiser Rek'Sai (still Hails of Blades, Titanic Hydra, Black Cleaver, etc) ? I really do feel that it's better rounded out than lethality Rek'Sai, or at least that it works better for me.
In this case you'd be best off going Youmuu's into Sanguine and just tunnel out anytime enemies show up, using that ebb and flow version of combat but for towers instead of champions.
Of course it's probably a better option for a bruiser-type build with Black Cleaver and such, but once again at that point you'd be better off just picking Vi.
I've been using Sanguine as a first item for a while but it's not cost-efficient enough since in lower-elos games tend to go ARAM really quickly.
Thanks alot for your help, really appreciate it !