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Awful
Like your miserable life :)
I mean good.
=D
Welcome. And I never noticed I guess. Maybe I used your guide to get the fundamentals on how to build him and went from there??? Eh, I don't really care as long as I do well with him. It was too long ago when I started to play him 0-0
Naw my old build never got noticed and this one.. probably won't either but it's just nice to know that my content is out there for whoever to see.
I build him like this. I play him like this. You took what I do from my mind and put it here?
Just kidding, but not about the first 2 sentences. XD
Great guide. +1
I've actually had this build out for a long time, this is just a re-post to see what the feedback is considering the new voting system (I'm a bit late on the upgrade but hey, it's posted). Thanks a lot for the +1 and positive feedback :)
Just kidding, but not about the first 2 sentences. XD
Great guide. +1
+1 to balance out that rather silly DV. Those are pretty much the best masteries. Runes and skill order are the exact same for me, however I take flash instead of teleport. I understand the item choice except for the frozen mallet. As corki you should have red buff whenever it comes up. The survivability is nice, however if that's the reason you are getting it then I would just go for a Banshee's Veil a bit earlier.
I personally like to leave the Red Buff to the jungler for ganking. Of course if I can take the enemy's jungle it'd be nice but often times I find that they're constantly warding their own jungle as my team is pushing down their lane. Although I think I will make an extra excerpt about the buffs. I dunno, I personally like the non-temporary heavy HP item with the CC (My reasoning for it is because not blasting your Valkyrie cooldown to chase can be a lifesaver, but again that goes back to the Red Buff situation. I guess it's personal choice.
I'm actually going to put down that Banshee's Veil earlier section, though.
Thanks for the +1 :D
Good Good Good! Not a fan of teleport though, I like all my ranged carries to have ghost/flash.
I'm actually bouncing back on forth on this. If you're playing Ranked games you can Flash to counter any heavy CC or terrain teams (Anivia, etc.). Having a second flash does help, I dunno. I kept it in the summoner spell section just in case people enjoy having Flash more. I find early game being able to bounce back into the lane and farm the Tear of the Goddess helps, but personal preference I guess. Thanks for the +1 :)