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In my opinion, as an Ammumu main when off-roleing Jungle, Conqueror is by far the best rune, no matter what (viable) items you are opting for. Not only does it give sustain, the Precision tree allows for more risky/bursty teams in 2v2s
Let me know what you think.
Both Ultimate and Treasure hunter subrunes work well, indeed. I really think this is a matter of preference. As you become more adept with Amumu, you should get a good idea of what subrune here works the best. I'll look into adding a little paragraph about these options in the guide!
I don't have any comments on Demonic Embrace, it's probably worth waiting to see.
Abyssal Mask will really only be a buy into AP teams. I don't think the MR debuff is going to be strong, the number is not mentioned.
FoN should become significantly stronger with priority.
Also, Cosmic Drive should feel really good for Amumu's AP build, even though he's not a fighter, the MS should help so long as it stays 30%+.
I started playing league a couple of months ago and I started out playing rammus and hecarim in the jungle. My friends were super high leveled and they wanted a tank in their team comp, specifically amumu.
I looked to your guide and my gameplay has definitely improved a lot! However, I feel like I'm not performing well or I am getting outperformed by many junglers such as Zac and Master Yi, who scale incredibly well if they even get a slight lead.
I have been following your build paths but if you have any specific tips jungling-wise as Amumu (i.e. best clear paths, combos, invade strategies, etc), please reply and let me know.
Another option is when you're on Blue side to invade the enemy's Krugs and bait them right into red with your W, so you would kill the Red through autos and W while the Krugs run back and forth, healing you.
I'd recommend a full clear, you may skip Gromp if you wish to reach Scuttle faster if you start Red as that's what I've been doing quite recently. I then see if I can gank
Rotating is always good when a nearby teammate is getting ganked, you can prevent enemy from getting a lead and ally from getting tilted.
Amumu's combos are pretty one-dimentional other than Flash+Q, Q+Flash (ranged stun). You can Flash-R or other way around, don't have much to give you here :)
That's my advice, save smite for Scuttle, especially if you started bot side/you know the enemy started same side as you bc you probably will run into them. You may not win that 1v1 bc Amumu is really weak w/o items bc he's squishy and he has low early game damage. Hence the Elec option, if you find yourself struggling, Elec will add a good amount of burst to your combos, especially in the early game.
~ak521