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Ashe Build Guide by Vitsen

Physical Carry Ashe

Physical Carry Ashe

Updated on April 9, 2011
7.8
7
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League of Legends Build Guide Author Vitsen Build Guide By Vitsen 7 1 15,961 Views 10 Comments
7 1 15,961 Views 10 Comments League of Legends Build Guide Author Vitsen Ashe Build Guide By Vitsen Updated on April 9, 2011
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1
jhoijhoi (2057) | April 24, 2011 1:23am
Vitsen wrote:

Thank you for replying, yet again!

I'm afraid I don't know how to say it without sounding arrogant, but:

Life steal on Ashe is not effective.

D: Ashe without lifesteal dies :P

Quoted:
She doesn't have the DPS to use it effectively because her primary usefulness comes from her utility, not damage.

While I agree that she has good utility, I would say that Ashe is supposed to be DPS too. If you're not going to run straight DPS, maybe focus more on supporting your team. I build Ashe to be DPS, not support, though.

Quoted:
You can say that life steal will keep Ashe alive, but that simply isn't true; a good team will blow up on Ashe instantly, and the lifesteal will not make a difference. As for GA, the resistances from GA are just as important as the revive in itself.

True about targeting Ashe. That's what I meant with GA possibly being useless because people know when champions have GA and will kill them when they respawn. But the resistances the item gives is good too. lol, I can imagine Ashe with GA and Banshee's and casters raging :P

Quoted:
However, Volley does NOT proc on-hit effects, so the on-hit armor reduction of BC is not applied with Volley. However, Armor Penetration isn't considered an on-hit effect so it is calculated in, thus making Last Whisper usually more efficient than Black Cleaver.

Yeah, but Volley is an iffy move. You can often hit people with it, but you're guaranteed to hit with auto-attacks. It's up to the game. If the enemy team is stacking armour, get Last Whisper, if the enemy team isn't stacking armour, and there are a lot of squishies on their team, Black Cleaver will absolutely rape them.

And obviously you should never get Black Cleaver and Last Whisper in the same build. I can't even remember what we were initially arguing about, lol.

Anyway, congrats on your guide, it's doing well :)

- jhoijhoi
1
Vitsen | April 1, 2011 10:03pm
Thank you for replying, yet again!

I'm afraid I don't know how to say it without sounding arrogant, but:

Life steal on Ashe is not effective. She doesn't have the DPS to use it effectively because her primary usefulness comes from her utility, not damage. You can say that life steal will keep Ashe alive, but that simply isn't true; a good team will blow up on Ashe instantly, and the lifesteal will not make a difference. As for GA, the resistances from GA are just as important as the revive in itself.

Yes, all physical damage items affect Volley. However, Volley does NOT proc on-hit effects, so the on-hit armor reduction of BC is not applied with Volley. However, Armor Penetration isn't considered an on-hit effect so it is calculated in, thus making Last Whisper usually more efficient than Black Cleaver.
1
jhoijhoi (2057) | March 23, 2011 4:50pm
Vitsen wrote:

2) I don't believe in stacking Doran's items either; one really shouldn't need that second Doran's Blade unless they need a lot of improvement in last-hitting (which means a Doran's Blade > Dagger because the AD helps for last-hitting), or are in a really tough lane, which makes the health and bonus AD from Doran's Blade also better than the a-spd from a Dagger. Ideally, you'll go back with enough gold for boots + BF sword. However, if you do end up going back before that, either go for Boots + Pickaxe, or if you have less than 1325 gold, Boots + 2 wards + #health pots (depending on how aggressive you play, how much the enemy team ganks, and how hard your lane is).

Yeah, that's how I'd do it, because generally you would have enough gold (975) for a Pickaxe, and that extra damage would surely scare away enemies. Well. I used to do that, buy small things instead of saving up for BF Sword, but it's not worth it. lol.

Quoted:
3) Last Whisper is not situational. It affects on her Volley (which Black Cleaver doesn't, although the Armor Reduction from it does assuming you autoattack them three times prior to using it). Most of the time, a Last Whisper should be a core item. On some occasions, Brutalizer and sometimes Ghostblade will be better. Black Cleaver only very occasionally.

As Volley is Physical damage, I assumed all physical damage items would affect it.

Quoted:
As for life steal, you shouldn't grab any on Ashe. Life steal doesn't help Ashe survive because she is too squishy and doesn't have WTFDPS like some melee carries do. If you do grab life steal, make it a Starks Fervor for the Armor Reduction. I suppose you can get away with a if the enemy team is absolutely horrible.

D: I find lifesteal on any dps hero necessary. Just because Ashe is ranged, it doesn't mean she isn't going to be targeted and get hit by damage. Also, Stark's is a core item in my build. I just made one :)

Quoted:
4) I usually don't die in teamfights due to my positioning and use of summoner spells. That said, the GA gives you just enough survivability with its armor and magic resist that it'll make you tough to kill. That Olaf which would kill you in 3 seconds? It's 5 seconds after grabbing a GA, plus you revive back to 750 health. GA may not be a core item, but it's usually the best option for an Ashe's survivability. Ashe does plenty of DPS with Inf Edge + LW + PD to not need anything else; squishies are going to go down about the same rate regardless, and champions with more armor receive more damage from LW's ArPen + Damage than from BT's AD.

:P If you give Ashe enough lifesteal, she shouldn't die because she can regen her health back. Seriously though. If you die as Ashe, you're going to die properly once GA procs. The enemy team isn't about to forget that you have GA and will pop back up like a daisy after a few seconds. GA with Nasus is awesome though. Go intentially die in a teamfight (tell your team what you're doing though), then once GA procs, use your Ultimate to kill off the remaining enemy champions standing around you waiting for you to revive (this would be the time your team suddenly pops out of the brush to help you).

Quoted:
5) I didn't go Experience over Mana Regen... 9/0/21 lets me max out both. Also, experience is ridiculously important for Ashe; Ashe needs to get that ultimate ASAP. Laning phase is one of Ashe's strongest points and she needs to take advantage of it.

I do believe I was tired when I wrote that. I also think Awareness is very crucial for Ashe. lol my bad.

Quoted:
As for images, I really should, but I don't care enough. For the most part, the people who need images are also the people who need a lot of improvement prior to being able to utilize this build effectively. Those same people are also in lower ELO brackets and thus can get away with more of a WTFDPS build rather than a balanced one. That said, even if they only use the items + masteries + runes listed at the top without understanding the purposes and possible variations, this build will still be better than what the "Carry Ranked Games" guide currently has.

It's not hard to add in icons. And aesthetics are really important. But yes, I get what you're saying, images will not help someone who cannot be helped.

Thanks for reply :)

- jhoijhoi
1
Vitsen | March 21, 2011 2:30pm
Thank you for replying.

1) I put three points into Hawkshot for buff-watching. That's only the theoretical build though which assumes near-constant laning and few teamfights earlygame. Usually, my skill order ends up WEWQWRWQWQREQQEREE.

2) I don't believe in stacking Doran's items either; one really shouldn't need that second Doran's Blade unless they need a lot of improvement in last-hitting (which means a Doran's Blade > Dagger because the AD helps for last-hitting), or are in a really tough lane, which makes the health and bonus AD from Doran's Blade also better than the a-spd from a Dagger. Ideally, you'll go back with enough gold for boots + BF sword. However, if you do end up going back before that, either go for Boots + Pickaxe, or if you have less than 1325 gold, Boots + 2 wards + #health pots (depending on how aggressive you play, how much the enemy team ganks, and how hard your lane is).

3) Last Whisper is not situational. It affects on her Volley (which Black Cleaver doesn't, although the Armor Reduction from it does assuming you autoattack them three times prior to using it). Most of the time, a Last Whisper should be a core item. On some occasions, Brutalizer and sometimes Ghostblade will be better. Black Cleaver only very occasionally.

As for life steal, you shouldn't grab any on Ashe. Life steal doesn't help Ashe survive because she is too squishy and doesn't have WTFDPS like some melee carries do. If you do grab life steal, make it a Starks Fervor for the Armor Reduction. I suppose you can get away with a if the enemy team is absolutely horrible.

4) I usually don't die in teamfights due to my positioning and use of summoner spells. That said, the GA gives you just enough survivability with its armor and magic resist that it'll make you tough to kill. That Olaf which would kill you in 3 seconds? It's 5 seconds after grabbing a GA, plus you revive back to 750 health. GA may not be a core item, but it's usually the best option for an Ashe's survivability. Ashe does plenty of DPS with Inf Edge + LW + PD to not need anything else; squishies are going to go down about the same rate regardless, and champions with more armor receive more damage from LW's ArPen + Damage than from BT's AD.

5) I didn't go Experience over Mana Regen... 9/0/21 lets me max out both. Also, experience is ridiculously important for Ashe; Ashe needs to get that ultimate ASAP. Laning phase is one of Ashe's strongest points and she needs to take advantage of it.

6) I'm putting the blame on Mobafire for this one.

Thanks for the response. As for images, I really should, but I don't care enough. For the most part, the people who need images are also the people who need a lot of improvement prior to being able to utilize this build effectively. Those same people are also in lower ELO brackets and thus can get away with more of a WTFDPS build rather than a balanced one. That said, even if they only use the items + masteries + runes listed at the top without understanding the purposes and possible variations, this build will still be better than what the "Carry Ranked Games" guide currently has.
1
jhoijhoi (2057) | March 20, 2011 5:09pm
Hi, I'm going through every single Ashe build and rating it how I see fit. Your build is very comprehensive and detailed. I think the lack of comments and votes is due to your great block walls of text (yes, we do like pictures). Figure out how to use the image system, and I'm sure you'll get more people voting and looking.

On to the actual review.

1) I like how you've leveled up Hawkshot immediately after Volley (it's what I do, and Hawkshot is incredibly valuable), but I do believe Ashe needs Frost Shot earlier than you have sequenced it. There are times when allies have died because I didn't get Frost Shot before Hawkshot. As powerful as Volley is, Frost Shot saves allies when enemies chase.

2) I don't believe in stacking Doran's Items. For example, instead of that second Doran's Blade, you could have bought a Dagger and rushed your Berserker's Greaves.

3) Last Whisper is a situational item and shouldn't always be in your item build. For example, a Bloodthirster would give you more damage, and the Life Steal Ashe desperately needs to stay alive.

4) I've never personally used a Guardian Angel on Ashe. Basically because if you're going to die as Ashe, you're gonna die. Ashe always gets focused in a team fight. In the last few games I've played against a Nocturne, I was targeted with his ult almost every single time (even in our base near towers). They take out the DPS, it's GG. Which is why I can see you've got GA. I guess I'll have to try it, but I believe Ashe should have more damage items.

5) In your Utility Mastery Tree, I don't know why you've gone Experience over Mana regeneration. Once you hit level 18, those Mastery Points mean nothing, whereas you can always use the Mana regeneration.

6) Your Introduction and your Skills section are exact copies of each other. Copypasta isn't delicious.

And that's it.

Great guide, very good grammar and syntax.

+1 from me.

Do think of adding some forms of imagery. Will make your guide so much prettier :)

- jhoijhoi
1
Vitsen | February 26, 2011 12:25am
Thank you! Apologies for the late reply, I figured no one was looking at my build because More Than Just A Carry decided to copy me item for item...

Yes, CDR boots are better than Zerker Greaves. I normally get Treads or CDR Boots when I play Ashe.

Whomever downvoted, could you specify a reason? If you have any disagreements, please tell me! If your name is Dan Dinh and you choose to go 16/0/14, I'd really love to know your thoughts behind it; personally, I enjoy my summoner CDRs, although I do understand having full ArPen. Also 19/0/11 is common for 5-man premades because you get better MIA calls and get better ganks.
1
Dabbsy | February 5, 2011 10:38am
Wow i love this build i think it is much better tham the higer rated ones :D I sometimes swap Mercrale Treads for Ionina Boots if there arnt many stuns and I just volley them to death :D. First ranked game went: 8-0-12. Thanks for posting this guide really like it! +1
1
Vitsen | December 29, 2010 11:09pm
I'd appreciate comments, criticisms, suggestions, and votes, thank you.
1
Vicarious Vision (4) | December 29, 2010 5:50am
Nice guide. I'll + 1 it for now :)

Be sure to check out my guides too! :P

- Vicarious
1
Abandond | December 29, 2010 3:18am
Probably the best guide for Ashe, +1.
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