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As for advice (and this will apply to both Yone and Warwick):
Champions that make use of Healing and
You can't actually out-duel Warwick or Yone unless the player is making huge mistakes often. Your best way to beat these champions is to meet them in 4v4/5v5's where you can soak their damage and allow your carries to dish out the damage to kill them. When side laning just hold your tower and make sure they can't get off easy free roams.
What do you think of cull as starting item/first back?
I am curious, what do you think about
Let me know what you think about this! Again, great guide!
When taking a look at
1.
2. Sion has sub-optimal access to the Precision Tree.
So this means you will likely be taking
And if you are taking Precision over Inspiration/Resolve/Sorcery (depending on your build), then you will be missing out on a lane rune.
So now lets make ourselves a check-list with all of the information we have:
- Will I need extra Tenacity this game? Do I want extra Attack speed for splitting?
- Will the extra damage from Coup/Last Stand swing the outcome of early game fights?
- Do a need runes for lane? Or can I get away with the Precision Tree?
- Will it be a high kill game?
So objectively, I would say it's a good rune in certain situations, and I think it's important to explore different options. I would also mention that
Hopefully this helps! If you do find yourself using
Alright. Thanks for your guide and good luck!
I have some questions to ask, as a low ELO player (Gold 4)
Up to what ELO do you recommend going for the classic Grasp of the Undying > Sunfire > Hullbreaker > Full Tank build? Also, when should I group and when should I sit in the side-lanes and farm?
Thank you in advance for any answers!
You will probably end up hitting a wall around Mid-Platinum if you're going this build every game, and you will eventually have to start diversifying.
You should Sidelane up until about the 3rd Drake; At this point in the game you will either need to secure or deny Soul point unless the Drakes are 1-1. If it looks like it's going to be a close fight you have the option to TP as well. If you're running a Splitpush build you should stay Sidelane and syphon as much Gold and XP as possible until your team needs you in order to win fights. Once you start grouping you should be extremely hard to kill. If you group too much too early you will start to fall very far behind.
Figuring out when and when not to group ultimately is game and match up dependent, just don't leave your team wishing they had you for important teamfights and objectives. Not showing up to Mid and Late game fights can be game throwing.
Nice!! I'm glad I could help! Thank you for the kind words. <3
Match ups like these are pretty hard. I would recommend
You can take
You'll be lacking a significant amount of damage with this build but you will be incredibly hard to move. The Frostfire and Force of Nature also helps you stick to her easier in fights for lock down.
Hopefully we see her nerfed before I have to play against her again.
As sion, how long should you proxy for (I know the answer as long as you can but under a specific circumstance)? Let’s say I have a wave under the enemy tower with none of theirs. The best situation to proxy. Garen is stuck in tower farming and I take one wave. From my math I can infer that he’s most likely only taking 50% of the cs and if I take the incoming enemy wave it’ll be a gold advantage for me (105 vs ~50). I’ll then sit in the bush until the next wave comes. I try to take the wave, but Garen tries to kill me. Should I just be satisfied with my 50 gold advantage, and go back to lane? What more can I do? Additionally, I love playing Sion I really want to improve instead of being hardstuck so if you don’t mind can I have your discord tag so I can occasionally ask questions related to Sion (if it’s not too much trouble)? Oh and finally what are the best times to roam? How do you decide? Thanks
1. So proxying is always going to be conditional, but for the most part if you can proxying without getting killed you should almost always do it. On the other side of that, if you're dying to your laner and they're bullying you off CS, you might as well just take the risk and try to proxy anyway. The best situation to proxy is when enemy JG camps are up, so once you clear a wave you can take camps, and then clear another wave. If Garen tries to chase you off the wave, he's either giving up a wave of his own, or a slow push will be created for you to pick up. If you have full kill gold you can wrap around and go back to laning normally. If you're something like 0/4/0 you might as well take him as far as you can, and bonus points if you can clear waves while doing it. He'll pick up the 220g on you and lose a lot more from the CS deficit.
2. Discord tag is Boptimus#2163 , leave me a message and I'll try to get around to it! (I keep my discord private so send me a friend request)
3. The best time to roam is when you've cleared a wave, vice versa if you're getting completely bodied and you're getting froze on, you can try to create plays elsewhere with your ult. Usually you decide on roaming when either an objective is spawning and you want to create a number disadvantage, or there is nothing else you can do and you're likely just going to be sitting in lane waiting for the next wave. Roaming can be as simple as getting deep vision, and the benefits from that wont come right away, but will definitely increase you/or your teams chances of surviving ganks, or making successful plays. You don't always have to roam with your R but having R will definitely make ganking lanes a lot easier.
Hopefully that helps!