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As for advice (and this will apply to both Yone and Warwick):
Champions that make use of Healing and
You can't actually out-duel Warwick or Yone unless the player is making huge mistakes often. Your best way to beat these champions is to meet them in 4v4/5v5's where you can soak their damage and allow your carries to dish out the damage to kill them. When side laning just hold your tower and make sure they can't get off easy free roams.
What do you think of cull as starting item/first back?
I am curious, what do you think about
Let me know what you think about this! Again, great guide!
When taking a look at
1.
2. Sion has sub-optimal access to the Precision Tree.
So this means you will likely be taking
And if you are taking Precision over Inspiration/Resolve/Sorcery (depending on your build), then you will be missing out on a lane rune.
So now lets make ourselves a check-list with all of the information we have:
- Will I need extra Tenacity this game? Do I want extra Attack speed for splitting?
- Will the extra damage from Coup/Last Stand swing the outcome of early game fights?
- Do a need runes for lane? Or can I get away with the Precision Tree?
- Will it be a high kill game?
So objectively, I would say it's a good rune in certain situations, and I think it's important to explore different options. I would also mention that
Hopefully this helps! If you do find yourself using
Alright. Thanks for your guide and good luck!
I have some questions to ask, as a low ELO player (Gold 4)
Up to what ELO do you recommend going for the classic Grasp of the Undying > Sunfire > Hullbreaker > Full Tank build? Also, when should I group and when should I sit in the side-lanes and farm?
Thank you in advance for any answers!
You will probably end up hitting a wall around Mid-Platinum if you're going this build every game, and you will eventually have to start diversifying.
You should Sidelane up until about the 3rd Drake; At this point in the game you will either need to secure or deny Soul point unless the Drakes are 1-1. If it looks like it's going to be a close fight you have the option to TP as well. If you're running a Splitpush build you should stay Sidelane and syphon as much Gold and XP as possible until your team needs you in order to win fights. Once you start grouping you should be extremely hard to kill. If you group too much too early you will start to fall very far behind.
Figuring out when and when not to group ultimately is game and match up dependent, just don't leave your team wishing they had you for important teamfights and objectives. Not showing up to Mid and Late game fights can be game throwing.
Nice!! I'm glad I could help! Thank you for the kind words. <3
Match ups like these are pretty hard. I would recommend
You can take
You'll be lacking a significant amount of damage with this build but you will be incredibly hard to move. The Frostfire and Force of Nature also helps you stick to her easier in fights for lock down.
Hopefully we see her nerfed before I have to play against her again.