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Also, is there a possibility for an update to the guide in the future to account for changes in runes and item meta?
with this cassiopeia runes/build
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If you're against a tough matchup including your lane opponent and enemy Jungler, I would strongly recommend running Phase Rush and Cleanse/Barrier to negate a lot of the pressure. Most of the time, if a Jungler sees you have taken either of these summoners it's not always worth ganking your lane.
Try your hardest to secure as much farm as you can throughout the early game until you have your Liandry's and begin to scale.
- When I have the advantage over my opponent, how do I utilize the pressure I have without dying to the jungler? (especially against a champion where I *must* use this advantage, like kassadin) I often die to a gank because I try to deny him farm at his turret. Sometimes roaming is the solution but not always.
- How to navigate the game when most champions on the opponent team outrange me? In these situations I often feel powerless because I just can't reach them. If I chase they cc me before I reach them. If they chase they have time to react if I turn back. I know cassio can really turn a teamfight around with good positionning but I can't manage to know what I should do in these situations.
Lastly a suggestion for your guide: you should include a condensed list of not very knowns tips! You mentionned the ult+flash and the fact that her W removes scuttle's shield (which I didn't know). You could also add that her W cancels Nunu's snowball and Vi's Q. These tips are not very intuitive, and can be very useful!
1. If you're into a late scaling matchup such as Kassadin, whereby it feels like a ticking time bomb and you're forced to apply early pressure, ensure you're hovering towards your Jungler at all times, whilst keeping the opposite side of your lane warded with strong vision control. If you're being oppressive and building a lead for yourself, look for opportunities to roam into your side lanes or the enemy Jungle whilst Kassadin has recalled or is still farming under tower.
2. As described in the 'Teamfights' section of the guide, your objective is to deny mobility and zone. If you're able to stall until you have Flash readily available, make your team aware of this, because if you're able to hit a big Petrifying Gaze > Flash combination, it could win the game for you. Kiting whilst weaving in Twin Fang is something you'll develop over time, but Cassiopeia is relatively strong in extended trades.
As for your suggestion for the guide, I went ahead and added this information to the 'Laning Phase' section. I also added two videos to showcase how using Miasma will interrupt abilities such as Nunu's snowball and Fiddlesticks's ultimate. Thank you for the great review!
I thought of one last use of the miasma that you didn't mention but can prove useful: it cancels teleports! (the summoner spell, but also things like twisted fate's ult) It makes sense when you think about it but I know a lot of people don't know about this.
To answer your question, the guide took me approximately 24hrs to write.