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But the main problem, is to bet on rupture to do damage. You it have a great ratio, but it's not only hard to target, Brained player can't escape it so easily and since you took no cooldown, it'not very efficient.
Cho'gath's skills bring him in the core of the fight, and with no resists, this is a dangerous game you play : )
I would change boots to CDR boots at least, for more Feasting and even though you lose damage on Q/W, you can cast them more often, which allows you to pop up more and silence more while dealing the same damage overall.
Not so great guide IMO.
and why ignite?
...anyway quite nice guide
Have you given a thought to CDR btw? Could be better than the AP blues.
Nice build. The only thing I would do is use rylais instead of RoA. Rylais gives slightly less AP but it slows. The cool thing about it is that with rylais, your vorpal spikes slow as well and then kiting with rupture becomes much easier.
The other thing I would do is invest in vorpal spikes at level 2. Very few people realize how much easier it is to farm and last hit with it. I personally max it first and it is rare that anyone out farms me. Just a thought.
I did mention if you have a hard time farming early game, to get Vorpal Spikes at level 2.
I usually get RoA just because of the fact that it gives Health, AP, AND Mana whereas Rylai's just gives Health and AP. Mana can be one of Cho's weaknesses and RoA fixes that.
I will add Rylai's to the guide though, just in case some people don't want to get RoA. So thank you for that information. :]