Hmm maybe, I was thinking it was something else.
"Blizzard spoke thus; Thou shalt not BM. And the players replied Nay, I shall Play my hand with Lethal already on the board. And so Blizzard sent unto them this Brawl of Yogg, As a lesson for their sins of Pride and Greed, for he is the Prophet of Madness and RNG. On that day, the tavern descended into an era of chaos and darkness, until the weekend passed and everyone forgot all about it. Amen. Book of SMOrc, Verse 20, Chapter 4." - Feam T
Canoas wrote:
Technically a graph is something completely different than a graphic.
BTW, why do all the items do more damage in the first 8 seconds of your first graphic? Only YG should have a damage boost during those 8 secs.
because the highest density of tri force procs occur within this time period, i've since updated the graph to reflect Tri Force only working on base attack damage, so the difference isn't actually that much, the graph posted later is the most accurate.
i'm sorry you don't get my graphs searz, i have explained them and think they are reasonably straightforward.
They are more confusing than they need to be. You have to tools to make them more simple.
"Games may not be art, but this one did wonderful things to my ****." - Roger Ebert
"I AM PRETTY SURE THIS MANGA IS VIOLATING SOME LAWS ABOUT CHILD PORNOGRAPHY
I CANNOT GET ENOUGH
****" - mencretnas, on Gigantomakhia
"I AM PRETTY SURE THIS MANGA IS VIOLATING SOME LAWS ABOUT CHILD PORNOGRAPHY
I CANNOT GET ENOUGH
****" - mencretnas, on Gigantomakhia
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it's not a real graph. There is no variable so it can't be a real graph.
Still applies. You simply don't have a variable because you don't have a formula. I may be a little harsh, but you really can't call that a graph.