Hmm maybe, I was thinking it was something else.
"I sexually Identify as an Attack Helicopter. Ever since I was a boy I dreamed of soaring over the oilfields dropping hot sticky loads on disgusting foreigners. People say to me that a person being a helicopter is Impossible and I’m ****ing ******ed but I don’t care, I’m beautiful. I’m having a plastic surgeon install rotary blades, 30 mm cannons and AMG-114 Hellfire missiles on my body. From now on I want you guys to call me “Apache†and respect my right to kill from above and kill needlessly. If you can’t accept me you’re a heliphobe and need to check your vehicle privilege. Thank you for being so understanding." - Guuse
"uh, I identify as counterstrike and I find this globally offensive" - ???
"uh, I identify as counterstrike and I find this globally offensive" - ???
Canoas wrote:
Technically a graph is something completely different than a graphic.
BTW, why do all the items do more damage in the first 8 seconds of your first graphic? Only YG should have a damage boost during those 8 secs.
because the highest density of tri force procs occur within this time period, i've since updated the graph to reflect Tri Force only working on base attack damage, so the difference isn't actually that much, the graph posted later is the most accurate.
i'm sorry you don't get my graphs searz, i have explained them and think they are reasonably straightforward.
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it's not a real graph. There is no variable so it can't be a real graph.
Still applies. You simply don't have a variable because you don't have a formula. I may be a little harsh, but you really can't call that a graph.