neomagii wrote:
the pitfall trap sounds nice sorta reminds me of teemo and his mushrooms but shouldnt there be a limit to the number of holes he can have out at once?
Yea. You're basically stealing Caitlyn's traps and adding a slow and a huge amount of visibility time.
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One night, on Hallow's Eve, during the annual Ionian Autumn festival, the prankster Jack played his usual pranks and tricks the people in the festival. One day, he tricked the wrong person - a witch living in a small hut on the outskirts of the town. The witch cursed him to roam around the world forever, with only a small pumpkin lantern to guide his way. 100 years later, he heard or the League. Hoping to find a cure of his curse, he joined.
Passive: Eternal Light: Every time 7 skills are casted near him, his next basic attack will ignite the target, doing 10(+10 x lvl) in true damage over 3 seconds.
Q: Pumpkin Smash: Jack throws his pumpkin at target area, doing 50/75/100/125/150(+0.7 AP) magic damage, and knocking enemies back slightly.(like Maokai's)
Mana:50/60/70/80/90
Cool down:10/9/8/7/6
W: Pitfall Trap: Digs a hole for 1 second that snares and deals 70/100/130/160/190(+0.5 AP) magic damage over 1.5 seconds, slows enemies for 20/25/30/35/40% 5 seconds after, and reaveals target for 15 seconds. Lasts for 5 minutes and doesn't reveal area. Maximum 2 traps.
Mana: 50/65/80/95/110
Cool down: 20 seconds
E: Fearful Yell: Jack crys out in despair, fearing enemies in range for 1/1.25/1.5/1.75/2 seconds, fearing for up to 50% less depending on how far away the enemies are. 600 Range.
Mana: 80/100/120/140/160
Cool down: 25/24/23/22/21
R: Last Laugh: Jack plays his final trick on target enemy, doing 200/300/400(+0.3 AP) damage to target champion and silencing target for 2 seconds. After the duration of the silence, all other champions nearby take 100/150/200(0.5 AP) damage and are forced to laugh uncontrollably, stunning them for 1.5 seconds.
Mana:150/200/250
Cool down: 120/110/100
Well what do you think?