You want to feed the carry. Tank doesn't need kills, he should even die if it will save his carry.
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True dat, but lane mumu is still very viable.
He is just so EASY in the jungle, it is a difficult opportunity to pass.
He is just so EASY in the jungle, it is a difficult opportunity to pass.
Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
wRAthoFVuLK wrote:
You want to feed the carry. Tank doesn't need kills, he should even die if it will save his carry.
Yep. If the enemy's really low and you have the kill FOR SURE, it's always good to let your carry get the last hit (especially if it's first blood). However, if there's a chance that the enemy's going to get away (for example, he has flash and you've just chain-stunned him) you want to kill him as fast as possible.
Best case scenario: Carry gets the kill, you get the assist.
Okay case scenario: You get the kill, carry gets the assist.
Bad case scenario: Neither of you get the kill, or one of you dies while getting the kill.
Worst case scenario: One or both of you die without getting the kill.





Jebus McAzn wrote:
Yep. If the enemy's really low and you have the kill FOR SURE, it's always good to let your carry get the last hit (especially if it's first blood). However, if there's a chance that the enemy's going to get away (for example, he has flash and you've just chain-stunned him) you want to kill him as fast as possible.
Best case scenario: Carry gets the kill, you get the assist. They then surrender to your almighty playstyle and you also win the lottery. Oh, and you get the girl.
Okay case scenario: You get the kill, carry gets the assist.
Bad case scenario: Neither of you get the kill, or one of you dies while getting the kill.
Worst case scenario: One or both of you die without getting the kill.
Fixed for truth, silly Jebus.
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What is the best for the team? feed dps or the tank?
/ Geosbell